Fallout 4 uses thousands of invisible light sources for ambient lighting
(see "cf. Invisible lights which can be seen by CK" in IMAGES).
I thought it would be convenient if we can use them in the Workshop. And here it is.
Install
MO, Vertex, NMM and so on.
Update
Nothing special. Leave it to your mod manager.
Uninstall
Be sure to use the holotape "Invisible Light Manager" and run "[Uninstall]" before uninstallation.
Usage
Workshop Menu - POWER - INVISIBLE LIGHT
Contents
Color
Cool01 cool fluorescent light
White fluorescent light
Warm01 bright light bulb
Warm02 light bulb
Candle01 candle or construction light
Fire01 fire
RedOmni01 emergency light
GreenFungus01 glowing fungus
Range
R256 radius = 256
R512 radius = 512
Brightness
F1.0 100%
F0.5 50%
F0.2 20%
Effect
None
SP specular enabled
SP+SH specular and shadow enabled
Position
Z000 height = 0
Z050 height = 50
....
Z300 height = 100
Roadmap
Color
Effect
Tips
Place everywhere
Use Place Everywhere by TheLich with ground and surface snapping disabled.
You can place "Z000" series everywhere!