About this mod
Minimalist city plan without much clutter designed to be performant while still offering full features of a developed settlement. 8/12/20 Settler capacity. Caravan at L0/1. Reasonably balanced throughout the levels and should be able to complete the initial Sanctuary quests as well.
- Requirements
- Permissions and credits
- Changelogs
- Donations
Minimalist city plan for the Sanctuary location. 8, 12 and 20 settlers at L1/2/3. Caravan at L0/1.
City Plot mods are not a hard requirements as SS2 will replace them with another plot of the same type if it does not find the one the city plan uses. However, if you want to see the design I made... well, and it seems you do, since you're here reading this, you probably should get the city plot addons, no? :)
City Plots in used by this mod:
- [ILS2] Logistics Stations - IDontEvenKnow
- [msBE] Single Bunk Left - msalaba
- [SS2] Generator Station - kinggath
- [WV] Home Sweet Home - Tinuvia
- [WV] Tinkerer Digs - Tinuvia
- [TL] Orange Railcar - Freddrick
- [TL] Blue Railcar - Freddrick
- [JT2] Bus Stop - uituit
- [RH] Capsule Shack - Ruinedworld
- [WV] Defense Mound - Myrmarachne
- [SS2] Medicine Man - kinggath
- [WV] Bullseye Weapons - Tinuvia
- [WV] Igor's Crematorium - Tinuvia
- [WV] INT Headhunter - Tinuvia
- [PRA] The Crafteria - Pra
- [JT2] Hobo Soup Kitchen - uituit
- [WV] Electric Shed - Myrmarachne
- [WV] Turret Tower - Myrmarachne
- [TL] Tiny House - Freddrick
- [TL] Settler's Best Friend Hut - Freddrick
- [PRA] Metal Shack - Pra
- [SS2] Scrapheap Skyrise - ohnno
- [WWG] Tato Walled Garden - Whisper
- [WV] Wild Meadow Regular Farm - Tinuvia
- [AA] Hypochondriac - Sirlach
- [AA] Driver - Sirlach
- [WV] Wall Tower - Myrmarachne
- [OH] Windfarm - ohnno
- [OH] Scrap Collection heap - ohnno
- [RH] Large Corner Garden - Ruinedworld
- [TL] Rabbit Hutch - Freddrick
- [WV] Babylon Roof Garden - Tinuvia