File information

Last updated

Original upload

Created by

Blackieees

Uploaded by

Blackieees

Virus scan

Safe to use

Tags for this mod

About this mod

Starlight Vanilla blueprint, fully decorated, my goal here was to create a base model settlement that can be expanded on.

Requirements
Permissions and credits
Finch FarmStarlight Drive in Vanilla blueprint, fully decorated, my goal here was to create a base model settlement that can be expanded on. No unwanted or needed mods to download and since it's purely vanilla you can use your own mods and make the changes as you please or just leave it and enjoy it as it is. 

All that is needed is to scrap the parking lot, mostly mid to the side toward the workshop and all the trees around the workshop house. There's noting to touch in the projector/concession stand. 

The settlement comes with a siren gate closing system but unfortunately Transfer Settlement Blueprint doesn't know how to wire snap on the logic gates thus once the transfer is complete the gates will be closed and non functional so to fix this, the logic gates will have to be unsnapped and stored in the workshop and then replaced back to their original position and then rewired, so once after you've ported away and returned then make the changes. Please take note on how to wire them back by viewing the pictures and or viewing the video below, if you try to re-snap without first storing in the workshop it will cause a  CTD. If it becomes a problem you can just omit the logic gates by leaving them in the workshop and replacing the electric gates with manual closing doors. If any questions please ask. Do not activate the jukebox inside of the bar area as I have placed the diamond city radio inside of it. If by chance you are locked out of the settlement by the settlers activating the siren, I left a fail safe way to get back in by using the stairs inside of the projector/concession and entering the settlement that way. 

All Scavenging stations have been hidden and labeled as to their locations. 

Two oil lamps were placed incorrectly behind the gym on the gate post instead of the fence post, if gates are left open they look normal but if gate is closed they are left floating so they can be removed if so please. 

This settlement come equipped with.
24 beds
249 Defense
100 power
33 water
1975 item download

Importing

  • Enable ‘Import original items (not built by the Player)’.
  • Enable 'Import DLC items / Import mod-added items'.
  • Enable Nuke marker based items'. (I choose this option as I feel it gives the best successful Import and Export).
  • Enable 'Import wired power connections'.
  • Enable 'Restore snapped power connections'.
  • Please be sure to read thoroughly the import  Success instructions on the Transfer Settlement Blueprint site located in the post section as a sticky. 




My other Settlement Blueprints

Finch Farm
County Crossing
Abernathy Farm
The Castle
Oberland Station
  翻译: