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PresentandUnknown

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PresentandUnknown

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About this mod

Two files, one adds Sniper Rifles from the Vanilla Game to Ludwick and Von Trapp from the mod "Tales from the Commonwealth", the other adds the Creation Club Manwell Rifle and Carbine to Von Trapp and Ludwick respectively.

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Permission was granted by Kris Takahashi to make this mod.
This mod is an esp file marked off as an esl, so it won't take up a full spot on your load order.

Kris Takahashi's 3DNPC Website:
Interesting NPCs | A Mod and a Blog (3dnpc.com)

Manwell Rifle and Carbine Information on the Fallout Wiki:
Manwell rifle | Fallout Wiki | Fandom
Manwell carbine | Fallout Wiki | Fandom

Atomic Radio and Tales from the Commonwealth:
Atomic Radio and Tales from the Commonwealth at Fallout 4 Nexus - Mods and community (nexusmods.com)

Note: The mod used in the screenshots is Classic Holstered Weapons System (CHW) by shavkacagarikia, this allows holstered weapons to be visibly seen on NPCs and the player character. While optional, this mod is highly recommended, as it adds to the character of both Ludwick and Von Trapp, as well as all other NPCs.

This mod will not work on existing saves, if you do download and activate this mod during a playthrough, nothing will break, but Ludwick and Von Trapp's inventories will not be updated unless if you select them and use the console command "recycleactor", before equipping their weapons and clothes back on. For the Manwell Rifle version of the mod, the Carbine and Rifle will come in a randomized configuration when you encounter Ludwick and Von Trapp. Sometimes they will spawn with full stocks and scopes, while at other times the rifles will have short stocks and barrels. If you run into any issues, feel free to post in the bugs section.

Within the mod, "Tales from the Commonwealth", there are two Transatlantic accented NPCs named Von Trapp and Ludwick, hunters that have set up camp nearby the Drumlin Diner south of Concord. They have successfully bagged themselves an Albino Radstag, and Von Trapp will pay the player caps if they bring him Radstag Hides, in an effort to make his recent kill unique- eliminating any proof or possibility to bag a similar kill out in the wild and to gain recognition within the Hunting Club to which Von Trapp and Ludwick belong to.

Despite this however, Ludwick is simply armed with just a Pipe Revolver, while Von Trapp is merely armed with a walking cane. While Ludwick may be armed with at least one firearm, I found it to be a bit troubling that this daring duo aren't exactly well prepared nor armed to go hunting for Radstags. This mod addresses the armament issue by providing two file options to add weapons that are suitable to the ambitious hunters. One adds in Vanilla Sniper Rifles to both Ludwick and Von Trapp, while the other adds both the Creation Club Manwell Rifle and Carbine to their inventories. The Manwell Rifle clearly takes inspiration from several bolt action and experimental repeating/semiautomatic rifles from the late 19th and early 20th century. Considering Ludwick and Von Trapp's characters and accents, I found it to be quite fitting to put the Manwell Rifle and Carbine into their hands, further adding onto their character, while also allowing them to put up a fight when any hostile NPCs come into their vicinity.
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