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Blackieees

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Blackieees

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About this mod

Graygarden a settlement that's ran by robots and can be a thorn in the side but it's one settlement that most obtain at some point.

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Graygarden a settlement that's ran by robots and can be a thorn in the side but it's one settlement that most obtain at some point. I myself normally just throw up some defense and call it done but since I'm on a roll of building settlements, I thought I'd take advantage of the cliffside scenery by adding housing to accommodate 10 beds. It comes fully decorated, my goal here was to create something to enjoy and have fun with, as well create a  settlement that can be made to your own liking. No unwanted or needed mods to download and since it's purely vanilla you can use your own mods and make the changes as you please or just leave it and enjoy it as it is. I kept it on the ground so there's still room to expand up on the highways if so desired. 

This settlement comes with a siren gate closing system but unfortunately Transfer Settlement Blueprint doesn't know how to wire snap on the logic gates thus once the transfer is complete the gates will be closed and non functional so to fix this, the logic gates will have to be unsnapped and stored in the workshop and then replaced back to their original position and then rewired, so once after you've ported away and returned then make the changes. Please take note on how to wire them back by viewing the pictures and or viewing the video below, if you try to re-snap without first storing in the workshop it will cause a  CTD. If it becomes a problem you can just omit the logic gates by leaving them in the workshop and replacing the electric gates with manual closing gates. If any questions please ask. 

Comes with hidden scavenging stations. 
Added glass windows to the "Shackwalls and Roofs".

Logic Gates used 
  • And Gate
  • Not Gate

Scraping and Storing Instructions  Before Import 
  • Store or move water pump to the front of the main building
  • Scrap the two dead trees at the very bottom of the hill closest to the railroad bridge
  • Scrap all of the fencing

Logic Gate Wiring Instructions
  • Connect Power to Siren
  • Connect Siren to “And Logic Gate” positive side 
  • Connect Power to “And Logic Gate” positive side
  • Connect “And Logic Gate” negative side to positive side on “Not Logic Gate”
  • Connect negative side of “Not Logic Gate” to Master Switch

This settlement comes equipped with
  • 10 beds
  • 100  Defense
  • 100 power
  • 33 water
  • 1924 item download

Importing the blueprint
  • Enable ‘Import original items (not built by the Player) 
  • Enable 'Import DLC items 
  • Enable Nuke marker based items'. (I choose this option as I feel it gives the best successful Import and Export).
  • Enable 'Import wired power connections
  • Enable 'Restore snapped power connections
  • Please be sure to read thoroughly the import  Success instructions on the Transfer Settlement Blueprint  site located in descriptions and the post section as a sticky.




My other Settlement Blueprints

Finch Farm
County Crossing
Abernathy Farm
The Castle
Starlight Drive-in
Oberland Station
Taffington Boathouse
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