0 of 0

File information

Last updated

Original upload

Created by

4estGimp

Uploaded by

4estGimp

Virus scan

Safe to use

Tags for this mod

About this mod

Gmoi6 is creating some the best modeling and texture content on Nexus. I could never improve that kind of work but I can adjust some things in xEdit to make those weapons more playable.

Requirements
Permissions and credits
Changelogs
Please visit us on Discord:



** NOTE:  These are leveled list injections which alter existing leveled list injections from the main mod.  Changes will only take affect on a new game.


21.12.01 Update - See sticky post for details.

Gmoi6 is creating some of the best modeling and texture content on Nexus. I could never improve that kind of work but I can adjust some things in xEdit to make those weapons more playable.

Zapgun

I only made leveled list changes to the Zap Gun.  It has 5 leveled list so I'm not going to explain each one.
Here's what I do in general terms:
 - Remove items from very specific lists.
 - Move or keep items on broader lists used by more characters.
 - There are no drastic changes here but the weapons feel better dispersed.


Makeshift Shotgun

** Load below Equilibrium weapons or other weapon component mods.

My low level character trekked to Diamond city to encounter the sounds of a small nuclear war.  I didn't really want to leave the safety of Hangman's Alley.  Both DC guards and Raiders had the Little Feller.  The Muties were reduced to paste. My character was not pleased to get shot in the head with such a powerful weapon.  So here are some improvements for the grandness made up of the Makeshift Shotgun, Grenade Launcher, and Little Feller.

Spawn Levels:

 - Makeshift Shotgun - 2
 - Explosive Ammo - 5
 - Grenade Launcher - 13
 - Little Feller - 17
  
- The Party Starter may spawn as a Little Feller.  It it does, just remove the Rocket Launcher muzzle at a workbench.

Leveled Lists:

ammoslugexpl_LLinject
The explosive ammo is available a level 5 randomly and vendors.  Players can start stocking up before they have the weapon.

LL_Shotgun_Makeshift
This leveled list for the Makeshift Shotgun now gives a 1 in 8 chance for either the Improvised Grenade Launcher or Little Feller to spawn.  The standard Makeshift shotgun has a 6 in 8 chance of spawning.  This LL is used on DoubleBarrelShotgun, HandmadeGun, Legendaries, and Vendors.  No faction is given these directly but rather any enemy which gets a double barrel shotgun will have a chance to get a Makeshift Shotgun.

Improvisedgrenadelauncher_LLInject
This LL injection place the Improvised Grenade Launcher onto LL_MissileLauncher, Legendaries, and Vendors. I figure that when in range, it's as deadly as a missle launcher so it might as well be on that list.  Also, this doesn't give the Grenade Launcher to a specific faction.  It can be on any faction.

LittleFeller_LLInject
The same notes for the grenade launcher apply.

Object modifications have been re-leveled to progressively spawn on the weapons.

** There is an included Makeshiftshotgun.ini file for those who use my Complex Item Sorter Enhancements mod. It tags the Gren Launcher and Little Feller as Rocket Launcher and tags the ammo as Rockets.  It's only 1KB and won't affect those who don't use it.

  翻译: