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Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Utherien for the Remington Model 700 Mod
Donation Points system
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Changelogs
Version 1.0.2
Removed conversion kits from the receivers I accidentally left them on
Version 1.0.1
Removed edits to vanilla hunting rifle receivers I accidentally added to the esp
Fixed naming rules so correct suffix will be added
Version 1.0.0
Initial Release
Description
Utherien's Remington 700 mod is one of my favourite weapon mods but didn't personally enjoy the approach of having damage tied to different ammunitions that still used .308 rounds regardless so this mod will change the "ammunition" mods into "internals" which mirror the vanilla hunting rifles various receivers and allows you to craft them with components rather than conversion kits as in the base mod.
Changes
- Removes ammo conversion kit requirement
- Removed suffix from different Ammunitions
- Replaces [Ammunition] with [Internals] Light, Heavy, Tuned, Calibrated, Hardened, Powerful, Calibrated Powerful and .50 Cal
- [Internals] match those stat-wise found on the vanilla hunting rifle
- Changes [Magazine] to [Mag Size] as "[Magazine]" ends up adding a magazine (like the paper kind) icon if you use a sorting script such as Complex Sorter
- Haven't Altered damage for compatibility reasons, I recommend making your own nerf/buff if required with xEdit
Compatibility
This changes the weapon's object modifications, recipes for those modifications, and Instance Naming Rules. Check with xEdit for conflicts as you should be doing anyway.
Thank you Utherien for the amazing Remington 700, I doubt it will ever leave my load order