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4estGimp

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4estGimp

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This Lee Enfield edit removes the meme components while improving spawning and variety.

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This Lee Enfield edit removes the meme components while improving spawning and variety.

- Removed Electric Boogaloo Weapon and Battery Rounds.
- Removed Most of the quests but left notes, Adam, William and of course the main Rifle.
- Removed crafting restrictions which depended on quests.
- Removed the Larango items.
- Skins set to "none" for spawning but can be crafted at workbenches.
- Blue tape available but weapons won't spawn with it.
- Weapon combinations created.
- Added 4 new mod collections for variety.
- Added 4 Receivers and necessary records: OMODs, MISC, and COBJ
 - - Tuned
 - - Heavy Frame
 - - Powerful
 -  -Calibrated Powerful
- Created a second, separate Obrez weapon which only has a short barrel and short stock. Inject LvL 1 Lee Enfield Obrez into LL_PipeBoltAction, LL_PipeGun, and PP_PipeRevolver. This simply dilutes the number of Pipe Weapon spawns.
- Spawns start at level 11.
- Complex Sorter .ini file is included for those who use it.  Ignore the file otherwise.

INSTALLATION

1. Lee Enfield No.4 Mk.1 - Britain's Finest
2. Lee Enfield No.4 Mk.1 Skin Pack (optional)
3. BCR-LeeEnfield
4. Lee Enfield Power Armor Footsteps Fix
5. 4estGimp - LeeEnfieldNo4MkI NoMeme

Complex Sorter .ini included.

22.10.02
Major Update:

READ 2 NOTES NOW:

1) There are two updated versions:  The "Compacted" version has all new FormID and is an ESL flagged ESP.  This is for new downloads and new games.
The standard version (0.99) is just the old file updated with the same fixes, tweaks and leveled lists.

A person upgrading should get the 1.0 version and start a new game.  However, some of you will update mid-game so here are the considerations when upgrading mid-game to 0.99 vs 1.00:

Do NOT upgrade to the new "Compacted" version mid-game unless you are prepared to lose all Enfield items which already exist.  Since the FormID and Leveled Lists are new, spawning should feel fine.

The standard version (0.99) is just the old file updated with the same fixes, tweaks and leveled lists.  Upgrading to this mid-game might amplify the leveled lists since it has all new Leveled List Injections.  I don't know how much of an effect this could be.  Weapon spawns could be too numerous or they might turn out fine.

Only Compacted file versions will be maintained moving forward.

2) Yes, Leveled Item Framework (LIF) is a master and it should be considered a standard "Fix" mod for every load order.  Get over it.  The plugin is ESL flagged so it does not count toward the plugin limit.  Also, it has one small ba2 which can be extracted if a person is at the ba2 limit.  LIF fixes many vanilla Leveled Lists so they may be used as intended.  There are many weapon mods which LIF will improve and make work as the mod authors originally intended.  Install LIF rather high in load order.

Major Lee Enfield Updates:

-Obrez weapon injection fixed.  It functions somewhat as a Pipe Gun Peer and helps to dilute their numbers.  It will spawn in place of many pipe weapons.
-Obrez version cleaned up - mods, crafting menu order, and crafting requirements improved.
-Receiver mod collections expanded and improved for better variety.
-Crafting Bench menus re-organized.
-.303 Ammo pulled into being the primary ammo.  It will spawn about 75% of the time with .308 ammo used the rest of the time.
-Main weapon version cleaned up - mods, crafting menu order, and crafting requirements improved.
-Many small "annoyance" issues fixed with attachment names and order.

Level Item Framework as master allows Leveled List injection into 3 Hunting Rifle leveled lists which were previously unusable.  Now the Enfield can more closely resemble a Hunting Rifle Peer.

Leveled List Injection recreated into 3 records:

4estGimp_LeeEnfield_303Ammo_LLInject - 303 Ammo Injection

4estGimp_LeeEnfieldNo4_LLInject - Starts at level 11.  Main Injection into:

- LL_HuntingRifle_ShortRifle
- LL_HuntingRifle_Sniper
- LGND_PossibleLegendaryItemBaseLists_GunGroupLow
- LLI_Gunner_SemiAuto
- LLI_Gunner_Sniper
- LL_Minutemen_Weapons_NonAuto
- LL_Minutemen_Weapons_Random
- LL_Quest_Reward_Weapon_MidLevel
- LL_Weapons_Guns_Long
- Vendors

4estGimp_Enfield_Obrez_LLInject - Starts at level 2.

- LGND_PossibleLegendaryItemBaseLists_GunGroupLow
- LLI_RRAgent_Weapons
- LL_HandmadeGun
- LL_PipeBoltAction
- LL_PipeGun
- LL_PipeRevolver
- Vendors
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