About this mod
You can build assignable Cooking Stations, Cooking Stoves and optionally Coffee Stations and Donut Fryers. Other settlers occasionally go there to shop and start different randomized conversations with the chefs.
- Requirements
- Permissions and credits
You can build Cooking Stations (all variants), Cooking Stoves and, if you have the Creation Club content "Slocum's Joe Coffee and Donuts Workshop Pack!", also Coffee Stations and Donut Fryers.
Settlers will occasionally visit assigned cooking equipments and start different randomized short conversations with the chefs (i.e. "What do you need?", "This is delicious."). (It's pretty similar to my Settlers Go Shopping mod).
Chefs sell food and drink, menu depends on their cooking equipment, e.g. Settlers assigned to Coffee Stations sell a lot of coffee.
Notes: assigned cooking equipments produce Food for settlements. The mod doesn't require the Creation Club content "Coffee and Donuts Workshop Pack" (if you don't have that CC content, you can't build Coffee Stations and Donuts Fryers). NPCs who don't have settler voice can be customers as well as chefs but they won't have conversations. Vanilla cooking workbenches are unaffected by this mod.
Shopping
Requirements:
Vault-Tec Workshop DLC.
Note to updaters - if you're updating from v1.0 - v1.1 to v1.2 or higher:
Assignable Cooking Stations didn't produce Food in v1.0 - v1.1 so, if you update to v1.2 or higher from v1.0 - v1.1, you may need to manually initialize the previously built (means built using v1.0 - v1.1) Cooking Stations. To do so, open the console, click on a Cooking Station which doesn't produce Food and type [CF "COOK:COOK_WorkshopObjRefScript.Debug_ManualInitialize"] without the brackets.
Installation:
Whenever you like.