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TactaGhoul

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TactaGhoul

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About this mod

This mod adds the AMAC-1500 precision sniper rifle to the Commonwealth, with custom meshes, 4K textures, animations, sounds, and see-through scope functionality.

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The AMAC-1500 has a convoluted development history. The gun was originally designed in 1981 by Jerry Haskins of Research Armament Industries (RAI), a small government arms contractor out of Jacksonville, Arkansas. RAI is better known for the development of the .338 Lapua Magnum cartridge. The US government was looking for a dedicated high-powered sniper rifle platform in the early 1980s, and commissioned RAI to develop several prototypes. Two models were produced by Haskins, designated the RAI-300 and RAI-500. The RAI-300 was a magazine-fed bolt action rifle in .308 Winchester and the prototype .338 Lapua Magnum, and the RAI-500 was a single-shot bolt action rifle in .50 BMG. The RAI 500 is identical to what would eventually become the AMAC-1500. The government purchased a limited run of approximately 125 .50 cal rifles from RAI in 1983, which saw service with US military snipers in various conflicts throughout the 1980s and 1990s in Grenada, Panama, Beirut, and Iraq. The adoption of the RAI-500 paved the way for future military interest in .50 caliber rifles such as the Barrett M82 for long-range sniper applications. In the mid 1980s, the tooling used to make the RAI-500 was sold to Iver Johnson Arms and Daisy. Daisy further refined the design into the M600, which was offered in 12.7x108mm and 14.5x114mm in addition to .50 BMG. Eventually, Daisy sold off the equipment to various other firms who went on to change the design further into the magazine-fed M650. Meanwhile, Iver Johnson Arms, which was owned by American Military Arms Corporation (AMAC), sold the gun as the AMAC-1500. Manufacture of the AMAC-1500 was taken up by Ultimate Accuracy Arms after Iver Johnson stopped production in 1993, and the rifle was produced for several more years by Ultimate Accuracy.

Mechanically, the AMAC-1500 is very simple. It is a single-shot bolt action rifle. The bolt has 3 rear locking lugs and a machined shell holder notch on the bolt face which holds the cartridge in place. It is loaded by removing the bolt from the rifle and manually sliding a cartridge into the shell holder notch on the bolt. Haskins forewent making the gun magazine-fed in order to save weight on the receiver, which was already intentionally beefy to minimize flex and increase accuracy. The gun weighs over 30lbs in its stock configuration. It has an adjustable-weight trigger, a stock with adjustable cheek height and pull, and a custom scope mount which can adjust for elevation independently of the scope itself. The bolt's rear locking lugs leave more steel around the area where the barrel meets the receiver, increasing the rigidity of the rifle. The barrel is fluted and free-floated, so it has no contact with anything but the receiver in order to reduce imbalances in the harmonics. The barrel is extremely heavy to minimize oscillations, and has a 36-inch overall length. The last few inches of the barrel are part of a massive two-stage muzzle brake called an accumulator. The gun was not meant to be fired offhand and does not have a handguard, instead relying on a heavy bipod mounted to a steel harmonic tuning bar under the barrel. 






  • Custom mesh
  • Custom 4K textures
  • Custom sounds
  • Custom 1st and 3rd person animations
  • Custom see-through scopes
  • Custom cube map
  • 6 receivers, 8 ammo types, 6 scopes, and 2 muzzles

The gun does much more damage per shot than the vanilla Gauss Rifle, but has a slower reload speed and lower ammo capacity which actually gives it a lower DPS. However, it can be modded to reload much faster with the shell holder receivers and do so much more damage that it surpasses the gauss rifle.


  • Base damage: 172
  • Base DPS: 38
  • Magazine capacity: 1
  • Base range: 1545
  • Base accuracy: 181 
  • Base weight: 32 lbs
  • Base value: 4750 caps


The gun is added into the leveled lists and will appear on high-level gunners and in vendors after level 20. Additionally, there is one hidden in the world somewhere along with some of the attachments. There's a note with a clue to the location hidden somewhere in the Dugout Inn.

Meshes, textures, animations, see-through scope and new cube map by TactaGhoul

Firing sound from Battlefield 4

Tools used: Blender 2.49b, 3ds Max 2015, NifSkope, GIMP 2.10, Bethesda Creation Kit, Maik's F4Biped Animation Rig, and the Leveled List Injection Toolbox by a_blind_man.
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