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Crash

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codeblackcrash

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About this mod

An unofficial update to DeadPool2099's 12.7mm Pistol (Sig Sauer P127) mod that contains a number of adjustments, bug fixes, tweaks, and more.

Requirements
Permissions and credits
Translations
  • Russian
Changelogs
ABOUT
An unofficial update to DeadPool2099's 12.7mm Pistol (Sig Sauer P127) mod that contains a number of adjustments, bug fixes, tweaks, and more.



FEATURES

BALANCE CHANGES
  • Increased damage from 45 to 58.
  • Reduced action point cost from 40 to 32.
  • Lowered weight from 5 to 4.5.
  • Adjusted firing speed, reload speed, and attack delay to be slightly slower than the original mod.
  • Adjusted crafting recipes and perk requirements for a handful of weapon attachment options.
  • Adjusted mod collections- in many cases, increased the minimum level at which certain upgrades will appear.
  • Adjusted object templates to match respective templates on vanilla weapons.
  • Adjusted suppressor noise level from Silent to Quiet.

REMOVED
  • Removed ammo crafting recipe from the Chemistry Station.
  • Removed Barrel Extender and Taped Comfort Grip attachments.
  • Removed original ammo and weapon leveled list injection script.

ADDED
  • New firing sounds from snt2045's Power Desert Eagle .50AE mod. These do not overwrite any vanilla sounds.
  • Added custom naming rules (INNR) via script so that weapon names will reflect their skins/finishes.
  • Added short night vision scope attachment.
  • New aim model that is between the vanilla 10mm pistol and .44 revolver.
  • Added new scripted weapon LL injection- weapon will now start appearing on Gunners, Raiders, bosses, vendors, and as legendary drops starting at level 23.

FIXES
  • Removed two RACE record ITMs from the original plugin.
  • Fixed issues where weapon modifications would return the wrong loose mods when unequipping.
  • Added the correct misc. items to the Recon Scope and Hardened Receiver.
  • Fixed a handful of spelling and grammar errors.

CHANGED
  • Adjusted weapon textures to look a little easier on the eyes.
  • Changed a handful of names and descriptions to match vanilla naming conventions.
  • Default weapon skin is now the rusted finish.
  • Weapon skins/finishes now uses the vanilla weapon material attachment point.


Due to the new leveled list injection added by this mod, a new save is recommended so that the weapon isn't added twice into your game.




REQUIREMENTS



INSTALLATION
There are two plugins included with this mod- a plugin replacer for the original SigSauer127.esp plugin as well as my 12.7mm Pistol - Unofficial Update.esp plugin:

  • The plugin replacer is identical to the original, except that I removed ITMs for the Power Armor and Player RACE records.
  • My plugin includes all of the other changes.

Install using a mod manager such as MO2 or Vortex. Make sure to load this mod after the original. For example:

  • SigSauer127.esp
  • 12.7mm Pistol - Unofficial Update.esp



COMPATIBILITY & KNOWN ISSUES

If you have an older version of this mod installed (1.2 or below), you may encounter bugs and other odd behavior after installing version 2.0 or newer. A new game is recommended to prevent these issues.


You can reach out via the Posts tab if you encounter any bugs or issues. Please make sure to provide your load order and a list of steps to replicate the issue, however.



CREDITS & THANKS
DeadPool2099, WarDaddy, and a_blind_man for the 12.7mm Pistol (Sig Sauer P127) mod
DankRafft for the Leveled Item Fixes mod
snt2045 for the Power Desert Eagle .50AE mod
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