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Magickingdom

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Magickingdom

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About this mod

These blueprints do one thing, and one thing alone, build a fence around a chosen vanilla settlement. They roughly follow the settlement border.

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I got tired of building fence around a few troubled settlements. So I made a few blueprints for the more troubled settlements. This is not a rusty fence, nor will it ever be. There are usually more than one gate (auto close) to prevent it from becoming a prison. These fences do not stop bullets. But they keep foes at a distance.

Manual install only
There are fences for the following settlements:
Sunshine Tideings
Coastal Cottage
Egret Tours marina
Jamaica Plain
Croup Manor
Outpost Zimonja
RedRocket

New fence added
Nuka World RedRocket
Country Crossing

Requirements are very simple.
Graf's Security Fences
Place Everywhere
Transfer Settlements - Shareable Settlement Blueprints, and it's requirements.

Other blueprints can be added to the same settlement either before or after installing the fence, with out affecting the fence unless some objects are built on/outside the border. The fence can be added to an already built settlement.
I have used these several times, and had no problems. I added fence around already built settlement, and added a settlement blueprint to one with the fence in place.

 I did not recreate the directory because it might well overwrite an existing blueprint. Just go to your fallout4/data/f4se/plugins/transfersettlements/blueprints directory and  add a new folder numbered as needed.
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