Required to separates vanilla items from mods items
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
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File credits
fadingsignal
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Changelogs
Version 1.2
Remove the local leader perk requirement on all compacts stations
Version 1.1
Change name from general station to medical / explosive station
Added optional patch to add anarchist cookbook to the station
I found the compact crafting stations has two chem station that does the same things as the vanilla chem station. I decided to use one renamed to general station for all vanilla chem + mod items and use the other as chem station to just use the vanilla items for clarity.
This patch is primary in french, but anyone can give a translated + english screenshot version are welcome