Main files
-
Cleaned up the script, consolidated the LLs, and made into Light ESP. Read changelog for more.
DO NOT UPDATE FROM v1.0 TO v2.0/v2.5 MID-GAME!
Installation:
Manual:
Place in Fallout4/Data
With Manager:
Install Normally
I hope you enjoy! :)
Optional files
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Patch for Lost Soul Expanded by rsm000rsm. Carries over changes to Synth NPC quest aliases.
INCOMPATIBLE with Rescued Synths Go to Mercer Safehouse by adb3nj, or with any of the patches for it on this mod page.
Enjoy! :) -
Changes the weapon LL that the Synths have to one that should only contain the vanilla Institute Laser in order to maintain compatibility with other mods that add weapons to Synths.
Requires RobCo Patcher by Zzyxzz, which also requires F4SE. -
Patch for Rescued Synths Go to Mercer Safehouse by adb3nj, adding compatibility and consistency between them.
This one is INCOMPATIBLE with Lost Soul Expanded by rsm000rsm.
Installation:
Manual:
Place in Fallout4/Data
With Manager:
Install Normally -
Patch for Rescued Synths Go to Mercer Safehouse by adb3nj, adding compatibility and consistency between them.
This one is REQUIRES Lost Soul Expanded by rsm000rsm.
Installation:
Manual:
Place in Fallout4/Data
With Manager:
Install Normally