Possibly the most grotesque creature mod for Fallout 4, the Capital Wasteland Centaurs. Adds back in those disgusting abominations from Fallout 3 and NV in the form of the standard centaur and evolved centaur plus a whole load of new variants. This mod adds the classic centaurs alongside the Fallout 4 mutant hounds.
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author uploaded this mod to Bethesda.net and it is available for console users
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Possibly the most grotesque creature mod for Fallout 4, the Capital Wasteland Centaurs. Adds back in those disgusting abominations from Fallout 3 and NV in the form of the standard centaur and evolved centaur plus a whole load of new variants. This mod adds the classic centaurs alongside the Fallout 4 mutant hounds (yes its compatible with institute centaurs).
It also adds in a new companion called Clancy based off a unused centaur from Fallout 3 that was seemingly used for a wasteland survival guide quest, but we added him in as a companion along with his very own monocle and top hat which you can wear yourself if you wish. Clancy can be found at the Cambridge Construction Site right at the very top.
Features - Adds in Fallout 3 & NV centaurs, that have a chance to spawn in the place of mutant hounds - Adds brand new companion called Clancy who is east of Cambridge Construction Site - Fully new custom creature with custom skeleton - Faithfully recreated artwork - Full new animation set to go along with the skeleton - Spits without any use of scripts (basically fully native creature implemented using only official tools)