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sqparadox

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About this mod

West Tek Tactical Optics Patch to add MCM settings: Default-to-off, Night/Thermal Vision Levels, Hotkeys

Requirements
Permissions and credits
Description
This started as a small patch to West Tek Tactical Optics to prevent the immersion break of vision turning on every time I equipped the goggle and when entering/exiting. It's ballooned since the release of the Creation Kit on Steam* since I'm finally unshackled in what I can do.

I've tried to account for every setting and option I can. It's still limited by the options present in West Tek Tactical Optics, but hopefully it gives you some more freedom.

MCM Settings:
  • Default vision state when equipping and/or entering/exiting power armor   (Default: Off)
  • Night Vision Level(Default: Night Vision 1X)
  • Thermal Vision Level   (Default: Thermal Vision 1X)
     (Some settings will only apply after any active vision mode is turned off.)

Hotkeys:
  • Cycle through vision modes
  • Reverse cycle through vision modes
  • Clear vision mode and reset sequence
  • Toggle Night Vision
  • Toggle Thermal Vision
  • Toggle Targeting HUD

Usage
How these settings effect each vision mod:
  • Multi-vision Standard:    MCM Night/Thermal Vision Level settings always apply.
  • Multi-vision Night/Thermal:   MCM Night/Thermal Vision Level settings always apply.
  • Multi-vision All:        Cycle hotkey(s) will cycle through all vision modes. Individual toggle keys will apply MCM Night/Thermal Vision Level setting. 

  • Night Vision:    MCM Night Vision Level settings always apply.
  • Night Vision 2X:       2X when using cycle hotkey(s), MCM Night Vision Level when using toggle hotkey
  • Night Vision 3X:       3X when using cycle hotkey(s), MCM Night Vision Level when using toggle hotkey

  • Thermal Vision:       MCM Thermal Vision Level settings always apply.
  • Thermal Vision 2X:          2X when using cycle hotkey(s), MCM Thermal Vision Level when using toggle hotkey.
  • Targeting HUD:        No changes.


NOTE: A reminder that the toggle is a beta feature of West Tek Tactical Optics and can break. I haven't experienced this myself and don't know enough about why it occurs to fix it myself. If the toggle breaks uninstall this mod and you will regain the default functionality.

Install / Uninstall
  • Install with Mod manager of your choice
  • Manual Install: Place Scripts and MCM folders in Fallout 4/Data
  • Manual Uninstall: Delete the Data/Scripts/WestTekTacticalGoggles folder and the Data/MCM/Config/WestTekTacticalOptics folder

*I'm stubborn and refused to reward exclusivity
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