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Changelogs
Version V1.01
FIXES: Solved an accidental typo error where receivers still have remnants of their original sounds. Have been deleted and now will only play JSRS sounds. Striker is unaffected.
NEW! Fallout Themed Edits for the GS .50 and RAM-7, now will use 14mm Ultra-Hauer & .223 Remington respectively with one exception of the RAM's Mag Option being the XRK 40.
Version V1
Official Release
Welcome to the Immersive MW19 Bundle. I would say I had some kind of intro to this, but to be honest, I couldn't come up with a good one so we're getting to the point. This mod overhauls the following:
AN94 Striker 45 .50 GS RAM-7 M91 & MP5
These mods have been tweaked and overhauled to make a more fitting experience for the players that truly needed it. Here is the basis of what you can expect from this lovely bundle:
CALIBER - COMPLEX Compatability As expected, this mod has been patched with Caliber Complex, meaning that now most of these weapon mods will now use their appropriate calibers and caliber behaviors which are as follows: AN94 - 5.45x39S Striker 45 - .45 ACP [duh] .50 GS - .50 AE RAM-7 - 5.56x45 M91 - 7.62x51 MP5 - 9x19mm & 10mm Auto [for the 30-rd 10mm Auto Mag Option]
JSRS Along with the Caliber Complex Patching, JSRS is part of the immersive overhaul, by replacing sounds with their more appropriate counterparts. AN94 - JSRS's AK12 Striker 45 - JSRS's UMP .50 GS - JSRS's Deagle RAM-7 - JSRS's Tavor M91 - JSRS's MG5 MP5- JSRS's MP5
And more personal/individual edits that I have placed descriptions for in the respective file description.
Additional Plans [If I feel like it] - Implement finalized prototype Edits if received well enough [Refer to RAM-7 File] - Immersify XM4 [if possible] - Create Fallout Themed Edits to Certain Weapons [Can't figure out which one yet] Accomplished after fixing the sound typo cuz I felt bad about that.
Credits Warfighter's Workshop - For the Original Mods and ESPs.