About this mod
Just patches for Real Name Settlers, such as applying the naming script to Far Harbor Settlers.
- Requirements
- Permissions and credits
- Donations
expanding this further. Thank you!
Simply put, this is going to be where I drop any patches I make (as I do so) for Real Name Settlers. They're actually fairly easy to make (just need to apply the script portion to the NPC entry) for those who have mods that I've not/am not going to patch. All should be ESL flagged ESP files unless otherwise stated.
Kept separate from my Expansions page as that adds names to it (though none of my expansions conflict with these patches).
Current Patches:
Note: All patches require the base mods be downloaded and use no assets or anything else however if any mod authors have issues with any patch for their mod simply contact me and I'll remove it.
Far Harbor: Settlers added by the DLC will now be named.
Lots More Settlers and Enemies: Patch for the main esp as well as the Far Harbor ESP. Basic version just fixes directly conflicting records, Full version applies the RNS system to LMSE settlers (excluding Minutemen ones, as their NPC records are distributed into the MM faction as well). Note: If using the FH plugin, get one FH patch and one LMSE patch.
Compatibility
If your mods work with RNS and whatever mod is required for the patch(es) your getting here it's compatible with my patches. Just in case it wasn't obvious.
On a side note, I'd avoid mods that make settlers mortal as well as avoiding killing your own settlers. Apparently the mod adds settlers as a quest allias which stops them from despawning and causes save bloat (per a bug report on the RNS page, head over there if you want to read it). If you absolutely have to kill a settler, disabling their body with the console afterwards might solve this (not sure if you should/need to use markfordelete as well). I can't fix this as of right now.