About this mod
A small hamlet, whose settlers start planting trees and trying to revitalize the barren ground, till they have an agroforestry town in level 3.
Supports 20 settlers and their needs in level 3.
Will need to import scrap.
- Requirements
- Permissions and credits
It starts as a small town, where most houses are made from car wrecks and keeps focusing on the forest building. Therefore it's low on industry and a good food producer.
Every advanced plot has the required training plots in the plan, so hopefully there will be no need to import skilled settlers. Additionaly you can train strength and intelligence in the settlement.
In level 2 it has a hospital plot and their sanitation is covered in all levels.
Potential Issue: The Automatic wiring after leveling the plan up, is hit and miss, and I would suggest trying to rewire via the workbench.
KingGath for Sim Settlement 2
The Discord people for patience & praise and kindness!
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