About this mod
You're Enclave! They're Enclave! Everyone is Enclave!!
- Requirements
- Permissions and credits
I have a few replacers for Trappers but they're either not fully tested or is just not appropriate to release here... So I decided to go with the underutilized and underrated Enclave! Definitely nobody has even heard of these guys. Yup.
You may need to start a new game for the outfits to appear for already existing Trappers. Newly spawned Trappers should work as intended.
- Trappers will wear either the Enclave Officer uniform or the Enclave armor set
- The Enclave Officer Uniform, Hat, & Gloves that the Trappers wear gained a 'legendary attachment point' (For use of other mods)
- The Officer Uniform that the Trappers wear should now be able to utilize ballistic weave
- Optionally, Plasma guns and missile launchers replace all of the Trappers Weapon lists
- (v1.1) Added Laser Guns, Miniguns, & Gatling Lasers to the Trappers Weapon lists.
- ESL-flagged ESP file; so you can change where you want in your load order without it counting towards your ESP plugin limit
Known Issues
- My save is screwed so in my testing, the ability to craft/change ballistic weave is not showing up on the armor workbench for the Officer Uniform. However, the stats for the already-applied ballistic weave mod still shows up in the stats. Also the "Padded" lining mod shows up as the only option when attempting to change 'lining' on the armor workbench. Feel free to let me know that is also the case for your saves.
Requirements
Remnant Officer's Uniform (REQUIRED)
Enclave Remnant's Armor (REQUIRED)
Far Harbor DLC (REQUIRED)