This grass overhaul will combine Autumnal Equinox Grasses, and Natural Grasses And Groundcovers, while making the grass shorter and consistently colored for a proper autumnal overhaul experience. Good performance fps and good visibility for best gameplay.
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Author notes
Silverfox600 for his BNS textures/meshes. Spiffyskytrooper for his Natural Grasses And Groundcovers
File credits
Silverfox600 for his BNS textures/meshes. Spiffyskytrooper for his Natural Grasses And Groundcovers
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Changelogs
Version 2.1
Changed file names! Ensure to reinstall properly.
Changed few more grasses.
Added new file that decreases most nonharvestable plants scale by 0.5 in nifskope.
Version 2.0
Revamped version. More grass variants, shorter grasses, new textures, better placements and more.
Version 1.2
Adjusted Natural Grasses windspeed to match other grasses
Slightly reduced rocks further
Made prewar grass slightly taller
Small other adjustments to landscape amounts
Version 1.1
- Adjusted most values for various grass/rock densities, varieties and heights
- Added more non-harvestable plants to the extra esp
After making Autumnal Equinox a long time ago, I have decided to add a little more flair to the grass portion of the mod.
If you are looking for short grass with proper visibility, full collisions, good performance fps and consistent theme, this might be the grass overhaul for you.
It combines the best of the BNS (Boston Natural Surroundings) grasses and BNS rocks, the short prewar-grasses, vanilla grasses and rocks, all retextured for proper autumnal feel - and also adds in all the Natural Grasses (and further shortening them by ~40% in the process). So great variety that all fit the various areas.
It is slightly more green than either vanilla or Natural Grasses, so it will go well with most tree overhauls also, but probably won't thematically fit a full summer-overhaul.
Not much else to say, give it a try! Safe to add/remove on existing saves.
Installation: Just activate the esp and enjoy. - Adjust the iMinGrassSize=30 in the included ini. Higher values means less dense grass but slightly more performance.
Extra: The NoUnharvestablePlants esp disables all the non-harvestable, collision-less plants that your character just walks straight through. - I recommended to activate it for the visuals and performance, but it is not essential. (Does not break precombs/previs).