"The classic sabre. Does more damage than a regular katana, at the cost of extra weight. The heavier blade is better for defending, but still curved for cutting damage."
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Changelogs
Version v1.0.1
Reduced value to 20 from 160
Changed hit behavior to "Dismember only" from "Explode only"
Description
As with any crude replacer, already existing weapons that are replaced will either be invisible or messed-up looking. Either modify, scrap it, or find a new one and it should be fine.
Replaced various 2-handed melee weapons
Base damage increased to 200
(Optional) Disabled leveled list injections
(Optional) Master file converted to esLp; did not have to compact Form IDs
Super Mutants can use this weapon
ESL-flagged ESP file; so you can change where you want in your load order without it counting towards your ESP plugin limit
Requirements
The Dadao 2.0 (REQUIRED) Nuka-World DLC (for NW-specific Sledgehammer replacer) Far Harbor DLC (for Pole Hook replacer)