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CasshernX

Uploaded by

CasshernX

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About this mod

I'm not even gonna use this mod...

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I was waiting for cyanide4suicide to update his QBZ-191 replacer with the Nightmare Tactical addon pack. Then I got impatient and was gonna make my own that's up-to-date and would've added the excellent QBZ-191 'Experimental Type' too but then I found out that the Nightmare addons aren't compatible with the QBZ weapon skins and will look mismatched with any skin that isn't primarily black and now I feel like I wasted my time making this mod... 😒

As with any crude replacer, already existing weapons that are replaced will either be invisible or messed-up looking. Either modify, scrap it, or find a new one and it should be fine.

  • Replaced a couple of weapons
  • Will only spawn with Standard, Topo, & Carbon Fiber materials
  • Reduced value to 50 from 750 for replaced weapons
  • Increased weight to 8 from 4 for replaced weapons
  • Increased bash damage for replaced weapons
  • Super Mutants can't use this weapon
  • Disabled leveled list injections
  • Compacted Form IDs to convert to esLp (probably not compatible with any current Tactical Reload patches)
  • ESL-flagged ESP file; so you can change where you want it in your load order without it counting towards your ESP plugin limit


Known Issues
  • Certain uniques, like the Overseer's guardian, spawns with specific vanilla attachments and will appear messed up and must be manually modified by the player for it to look right and I'm not putting in the extra effort to replace the loose mods like cyanide4suicide's mod.

Requirements

QBZ-191 QBZ-192 QBU-191 (REQUIRED)
QBZ191 - Nightmare Tactical Defense Inc. Addon Pack (REQUIRED)
Far Harbor DLC (for Radium Rifle & Lever-action Rifle)
Nuka-World DLC (for Handmade Rifle)
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