Main files
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Adds captive cages to workshop cage menu allowing you to capture Settlers, Raiders, Gunners, Mutants, Triggermen, Children of Atom, Synths, Rust Devils which retain their faction traits / voices, but are added to the settlement as settlers.
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Same mod but makes the captives protected. Choose only 1 main file. The protected version cannot be used with the F76 patch.
Optional files
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Optional patch file to make Workshop NPC Cages work with SKK's Commonwealth of Decay [Open World Survival] mod. Prevents his logic from replacing the human npcs added by my mod. Requires the SKK mod. Not compatible with the Protected Captives version.