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Changelogs
Version 1.1.7
Updated the restored "PreVisibines" entries to use vanilla Version Check date to ensure that the PreVisibines scripts ignore them.
Slightly moved billboard that was clipping in a weird way.
Version 1.1.6
Fixed visual glitching found near East Boston Prep School.
Changed door found at Lakeview Pier to trapdoor to better match the cell. This also restores broken PreCombines at the location.
Restored disabled Sofa that would break PreCombines over at Fiddler's Green Trailer Estates. Works fine with it enabled.
Restored disabled Tree that would break PreCombines over at Paradise Bay. Works fine with it enabled.
Version 1.1.5
Fixed an issue where the script for the Auction House would loop due to missing properties.
Version 1.1.4
Fixed an issue where sometimes a floating door could be found inside the Auction House if used together with the "Tales from the Commonwealth - Visual Fixes" mod.
Version 1.1.3
Fixed vendor in Belcher's Cave to end dialogue when entering trade.
Removed ownership for Belcher's Cave.
Made Zynx's Shotgun a proper legendary weapon.
Version 1.1.2
Forwarded lighting fix in Charles River Auction House that was previously part of my ELFX Patch in preparation for v2.0 of ELFX - PreVis.
Version 1.1.1
Reverted edits to R4-04. There is a reason they're not essential, just like Deacon.
Version 1.1.0
Changed 3DNPC Raider Faction, Robot Faction, East Boston Faction and Paradise Bay Faction to be allies with themselves. They'll no longer ignore you attacking their friends.
Removed Vendors from above factions and created new unique vendor factions and added the merchants to their own Vendor Factions. Just like how vanilla does it.
Slightly rebalanced Crash's and Lynn's vendor lists. Lynn actually sells wasteland cooked food and Crash focus more on scrap now.
Version 1.0.0
Added eXtraMarkers for Indecent Exposure.
Fixed Navmesh issue misleading Indecent Exposure quest marker to send you to the wrong church.
Set Auctioner dialogue inside Auction House to player activated.
Cleaned up leftover junk as well as Navmesh inside Auction House.
Reduced Shop Inventory for Vendor inside The Full Exposure.
Flagged R4-04 as essential.
Tales from the Commonwealth - eXoPatch
A patch for Tales from the Commonwealth with various small fixes. As this patch is more of a "fix" mod I won't detail the changes in the description. Check the Changelog for all the changes made.
I did add a new global: eXo3DNPC_eXtraMarkers This global if you change it to 1 will show extra markers where I've added them to make life easier, yet didn't feel that they were strictly needed to finish the quest and thus could be considering a bit cheaty. Will mention in changelog when adding extra markers.