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Changelogs
Version 1.1.2
Updated for the modified levelled list in version 2.1 of FGEP-Legendary.
Version 1.1.1
Small entry loop slipped through in 1.1.0. Should be fixed now.
Version 1.1.0
Updated for 1.7 of FGEP.
Added new "blood leveled list" and NPCs to be used when the FGEP ferals doesn't fit in.
Version 1.0.3
Added new "vanilla leveled list" to be used for patching ferals that requires vanilla leveled lists to work.
Version 1.0.2
Disabled and made a new copy of the trunk that was moved inside Concord Speakeasy. The trunk being connected to the physics for the cell would cause it to flicker for some user due to being moved to a new location.
Removed reference to the children ferals found in Concord Speakeasy. Updated patch to restore it.
Version 1.0.1
Removed persistent flag from the unique children that was accidently added.
Version 1.0.0
Initial release.
More Feral Ghouls eXopansion Patch
Compatibility patch for More Feral Ghouls and Feral Ghouls Expansion Pack with a few extras.
Cap max level for the ferals added.
Legendary Ferals are uncapped with damage bonus perk that grows with your level.
Children (and babies) are disabled by default, but can be re-enabled with optional patch.