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Created by

Degenerate Dak and Pig

Uploaded by

Clemdiddly

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About this mod

A simple esp replacer to remove the Munitions dependency from the .30 carbine pistol and rename a few bits and pieces to help things make a bit more sense.

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Firstly - a disclaimer. I have absolutely nothing against munitions. I think it is a very impressive mod. That being said I was watching Dak's mods weekly and in the comments was a user expressing disappointment that they wouldn't be able to use the weapon as they didn't care that much about ammo and munitions takes up too much space on Xbox. Got me to thinking.  
Dak & Pig did an incredible job making this weapon and given their hard work on the attachment pack I completely understand not wanting to maintain multiple versions of the mod - I just want to open it up to a few others who don't use munitions or any other ammo mod for whatever reason that may be. For me I am just not too bothered about different ammo types and I don't need it in my load order. Again, I repeat, nothing against Codeblackcrash - big fan of his work. 

I will be uploading this to Bethnet soon(tm) so Xbox users who don't have enough space for munitions can enjoy the brilliant mod also. If someone wants to port it before I get around to it go nuts with zero requirement to credit me. 

I amended the standard ammo type for the pistol to .45, with the Unique rechamber to .44. These made sense to me from a balancing perspective.

I also renamed the weapon to just 'Auto Mag Pistol', since .30 is no longer there I figured this made sense also. Yes, I know the gun has .30 carbine on the side, nada I can do about that. We are dealing with a game where the 5.56 assault rifle had a .50 reference on the suppressor so we've all had to suspend disbelief at some point here. It doesn't bother me and if you're here I guess you can handle that inconsistency also. 

All credit to Dak & Pig for the mod and to the Fo4edit team for such an important tool.
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