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uoykcuf86

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uoykcuf86

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I enjoy all of Millenia's weaponry in Fallout: NV and am glad to see them coming to Fallout 4.
Although I thought the textures,meshes and materials could use a few tweaks. 

1). New normalized spec maps
2). Slightly unsoftened normals
3). Some needed diffuse texture work
4). Removed unnecessary cubemap for new specs
5). Optimized mesh tangents
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