Not Required, But You Should Download & Endorse It Anyway. Don't Enable Unless You Want To Use It Instead.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
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Changelogs
Version 3.2.2
CFM - Object Template property values
Removed NoZone Encounter Zone edits which set min level to 30
Version 3.1.1
CFM - Changed level multiplier for Legendary & Glowing Radroaches to ×0.5 from ×1.
Version 2.1.6d
UFO4P - Changed level multiplier for Legendary & Glowing Radroaches to ×0.5 from ×1.
Version 1.0.4
Removed corpses, face templates, and voice-only npc records edits for compatibility and tidiness
Version 1.0.3
Excluded cats, radchickens, radrabbits, mirelurk hatchlings(spawns), and lv1 radroaches
Version 1.0.2
Deleted Audiotemplate records. Restored many minimum levels of high-leveled enemies'.
No enemy damage multipliers, resistance, extra perks, and more/less exps
Keeps vanilla level multipliers and minimum levels
Removes level caps from all encounter zones
Gameplay considered exceptions
Sentries and Indexers in DiMA's memory: to prevent long auto fights
Bull & Gouger: cause you should beat them up with your fist
NPCs with the unique level multiplier: only removed level cap (e.g. Ghoulrilla King x1.25, Travis x0.75)
Weak and small creatures: mirelurk hatchling, normal radroaches, rad chicken, rad rabbit, cats (※ Glowing and Legendary radroaches will scale level with 0.5 multiplier)
Non-combatants in towns
Children
For minimum conflict, put this mod at the highest possible on your load order. Right below bug fixes are preferable.
※ Installing this mod will make some enemies keep scale level for the rest of the save game, even after the uninstallation. (Notably low-tier Raiders and Super Mutants)