This changes the values of the creatures introduced in the Mutant Menagerie mod by the talented StamperDoesMods, to reflect the value changes that ItsYaBoyBrandyboy made in his Hardcore Health Overhaul mod. I also changed some body part data for certain animals.
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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
The credits for the two main mods are StamperDoesMods for Mutant Menagerie and ItsYaBoyBrandyBoy for Hardcore Health Overhaul
Donation Points system
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Changelogs
Version 3.1
Added new entries for the new enemy introduced and changed the existing files to match with the new L.F.A.W. update.
Version 2.0
Added the All-In-One version. Would've been the final version barring some bug fixes but the Life Finds a Way Expansion for MM surprised me lol.
Version 1.1
Added Slightly More Health to Deathclaw Mother in Base Mutant Menagerie
Version 1.0
Pretty much exactly what is said in my description and the NPC values that can be found in Images.
The changes to the health and resistance values of each new creature can be found in the Images section.
Load Order: Put in any location after Mutant Menagerie as that is the only file it changes.
Changes From Mutant Menagerie (Besides Health) - Since a boar's main attack is goring, it makes sense that radiation would mutate their skulls. Shooting the head will give a 20% decrease in damage. - To reflect their legs being a weakness in the original games, all wanamingo legs will be easier to cripple. I have also removed their regeneration ability. - Shooting Radhammers head give 30% decrease in damage.
Install Instructions: Use any mod manager of your choice, or to manually download it, place whichever esp you downloaded in the Data section of your Fallout 4 folder.
Uninstall Instructions: Use the mod manager of your choice to uninstall or delete the esp from the Data section of your Fallout 4 folder.
Bugs: - Scorched Gargoyles have an inconsistent issue where they can randomly one shot you with their ranged attack if you have the Hardcore Health Overhaul applied to yourself.
Incompatibilities Any mod that changes Body Part Data, NPC, or race values of Mutant Menagerie will either overwrite or be overwritten. Custom patch will be required.
Plans: Add updates for the various expansions of Mutant Menagerie: - Horrors of the Fog - Nuclear Safari - Life Finds a Way