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Dezolit

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Dezolit

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Main Ba2 Replacer that applies glow maps to the mushrooms added to the game by the The Fungal Forest mod created by Spifferino. Also a DIY Guide to change the colors yourself.

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Main Ba2 Replacer that applies glow maps to the mushrooms added to the game by the The Fungal Forest mod created by Spifferino. Also a DIY Guide to change the colors yourself Below.  


If you want your Fungal Forest to Glow.

Required Mods:
The Fungal Forest By Spifferino

Required Tools:

- 7-Zip or Winrar
- BSA Browser or BAE
- Material Editor
- FO4 Creation Kit For Archive 2


Easy Way # 1:

Download the Main File Its Already setup as a BA2 replacer with a mix of bright green and blue green glow. There is also a Multicolored optional file. Or If you don't like the colors I have used Below is a DIY guide to make them glow whatever color you'd like. Its super easy.

Easy Way # 2:

Download either the Main or Optional File and Change the Emittance Color in Material Editor Yourself. Steps to do so are provided in the Tutorial below.

Full Glow Map Application Tutorial:

Make a folder on your desktop name it Fungal Forest Glow Edit or whatever you want. 

Manual download Fungal Forest mod.  

Extract the archive to the folder you made on your desktop with 7-Zip or Winrar. 

Using BSA Browser or BAE.  

CTRL click both ba2s. Then RightClick Main ba2 and Textures ba2 and select extract here. You should have now have 3 new folders named Materials , Meshes, Textures. 

Delete the original SSTFungalForest - Main.ba2 file. Will be making a new one. 

 Do Not Delete the The SSTFungalForest - Textures.ba2. We are not changing the textures. 
 Just making the original mushrooms glow. With the Glow Map already provided by the fungal forest mod.

 In the Textures\Landscape\FLORA\Shrooms folder there is a texture file named [ ShroomRadsoaked_g.dds ] 

 This is the glow map texture needed to make the mushrooms glow. 

 The one we need to the apply to the bgsm's located in the folder at Materials\Landscape\Flora\Shrooms.

 Shroom Dark.bgsm, Shroom Light.bgsm , Shroom Normal.bgsm, and Shroom RadSoaked.bgsm 

 If you have Material Editor installed. Starting from the top with ShroomDark.BGSM.
 
Open The first .BGSM with material editor. 

 There is a line named Glow there is a drop down where it says < No Texture>. 

 Here you have to paste [ ShroomRadsoaked_g.dds ] without the brackets.

 Use the settings in the picture provided in the images section of this mod. 

 You can set the Emittance Color to whatever color you would like them to glow. 

 DO NOT CHANGE THE SPECULAR COLOR Setting!!! 

 If they are too bright for your liking in the picture. You could turn down the emmitance multiplier.

 After you applied the settings as shown in pictures provided.

Top Left corner. Click file and Save as.

 The Name should be the same as its was ShroomDark.BGSM. Save the file to your desktop. 

 Repeat for all the .BGSM files in the Materials\Landscape\Flora\Shrooms folder.

 Shroom Dark, Shroom Light , Shroom Normal, and Shroom RadSoaked 

 For ShroomRadSoaked.BGSM You should only have to change the Emittance Color. 

 After you have all the edited .BGSM files saved to your desktop. 

 Copy and Paste the new .BGSMs in the folder you extracted the .BA2 files at Materials\Landscape\Flora\Shrooms

Overwrite the files when prompted.

 Then open archive 2 (Located in your fallout 4 install folder if you have installed the FO4 Creation Kit).

 Click file and then New.

 Select format and  use the General setting

 For Size Set it to 4000

 Leave save string table as is. Then click Ok.

 First Drag the materials folder to archive 2. Then Seperately drag the Meshes folder to archive 2. 

 Hit File and Save As. Name the File SSTFungalForest - Main 

 Save The file to the folder you made on your desktop.

 Delete the Materials, Meshes, Texture folders created when extracting the ba2 files.

 Thats it. Using the 7-Zip or Winrar. 

 Save the folder to an archive. Place/Drag the archive into your mod manager Downloads/Downloads Folder.

 Install the Mod below The Fungal Forest . If Done correctly you should now have a Glowing Fungal Forest.

Mod used in photos:



Post Nuclear Weathers
 Multicolor Only
Fungal Forest Retextures Multicolor Only

Lightweight Lighting

Fallout Coniferous Revival (FCR)
Natural Landscapes
Peekaboo's Glowing Wild Plants
  翻译: