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WhiskyTangoFox

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WhiskyTangoFawks

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Changes the scaling of the FSD added NPCs to more closely align with vanilla

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This is a relatively simple patch that tweaks the Scaling of the FSD added generic NPCs. In the base mod, every single generic NPC scales infinitely based on player level, which is not how the scaling in the vanilla game works.

This patch tweaks the range which they scale, to more closely align with vanilla behaviour. NPCs should spawn based on the level of the encounter zone, and they will not scale outside of that range.
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