A Clean-Up, Rework and Redux of the Pipe Shotgun Collection by Elgoes. Based off the Redux by WhiskyTangoFox with new assets, slight balancing changes and Munitions Support!
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This is essentially a rebuild of WhiskyTangoFox's version of Pipe Shotgun Collection. However I went as far as to completely separate each shotgun variant. The Pipe Revolver Shotgun can now be used as a rifle due to this. Some assets were also remade, the meshes were...really rough. Checked some of the barrels in blender to scaled them to size so it can fit as snug as I can. The grips also take advantage of Micalov's Pipe Weapons Refined REDUX grips so it'll look better.
Weapons it contains:
Pipe Single Shotgun
Pipe Caravan Shotgun
Pipe Triple Shotgun
Pipe Quad Shotgun
Pipe Shotgun Revolver
Double barrel was removed due to redundancy. These are meant to be rather disposable, minus the pipe revolver which has the advantage of low spread and decent range at the exchange of worse damage.
Q: Is this compatible with Texture mods like Gmoi's? A: No, in fact it doesn't really take some textures very well unless it's the Palette texture sorta thing. So I packed in SavrenX' Pipe Textures and used the 10mm Palette and the palette from More Realistic Pipe Weapon Textures for some of the stocks.
Q: Where to get them? A: They're injected to minutemen, Supermutants, and Raiders, as well as a peer for the Pipe Revolver and Double Barrel LL.
Credits: WhiskyTangoFox, elgoes, and Henkspamadres: Original Mod AlexSlesh: Pipe Gun Palette SavrenX: Pipe Gun Textures (Thanks for making em open perms, ILY) Jkruse05: Wattz Night Vision Scope Pigness7: 10mm Palette Swap idea Micalov: Pipe Weapon Re-Meshes The6thMessenger and aramazovnew: Their Respective Pipe Reflex Models CodeBlackCrash: Munitions