About this mod
this mod is my patch for Gunsmith overhaul by audixas
it contains various changes between almost every weapon as well as a full weapon rebalance based on caliber
- Requirements
- Permissions and credits
- Mirrors
Optional patch fixes a few issues as well as removes a couple redundant mods
this mod is my attempt to patch Gunsmith overhaul by audixas. It contains various changes between almost every weapon including:
-rebalanced base damage to be more consistent between calibers
.38 -13
5mm- 15(+10 armor piercing)
10mm-18
45-22
5.56-32
.44- 35
7.62-38
45-70- 55
Shotgun shell- 50
.308- 60
.50-110
Cryo- 35
Flamer-25
Cannon ball- 135(60 physical, 75 explosive)
Harpoon-150
Junk- 60
Acid- 30
* these are approximate damage for all weapons as I still wanted some variety however they should all be close
Laser musket-35
Tesla rifle-40
Salvaged assaultron head-45
Laser-25
Institute laser-24
Gattling laser-15
Melee
-combat knife-11
-deathclaw gauntlet- 30
-sledgehammer- 25
-ripper-5
-mr handy buzz blade-9
-assaultron blade-20
Companion weapons
McCready/deacon-60
Nick valentine- 30
Piper-25
Strong-20
Cait/Hancock-60
Preston-35
X6-88-25
Old Longfellow- 55
Porter gage- 38
Other changes
-changed base caliber of combat rifle and radium rifle to 5.56
-changed the legendary effect of Decembers child to have reduced weight and add +armor penetration
-added additional calibers to the minigun and lever action rifle
-added misc. item mods for caliber conversions and fire modes
-Mini nuke weight reduction-Missile weight reduction -Baseball grenade weight reduction -Nuke mine damage and weight increase-Caltrops damage massively increased weight reduced -Bear trap damage increased weight reduced -Frag grenade mirv damage increased -Furious legendary effect Added to silver submachine gun
recommended load order:
-any mods that effect vanilla weapons
-gunsmith overhaul
-patch
feedback is appreciated