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Rantanplan76

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Stops True-Damage Criticals from being way too high!

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Stops True-Damage Criticals from being way too high!

I created a new perk which is distributed to the Player.

This perk reduces the crit-damage to a more "normal" range and affects all Weapons with => "WeaponTypeBallistic[KYWD:00092A86]" Keyword

(Needs perhaps still a bit "finetuning" ...)

First picture => HP after one normal VATS shot (From 200HP down to ~130 HP)
Second picture => HP after one critical VATS shot (From 200HP down to ~60 HP)
(tested with console command "coc DebugRange")

If the critical damage is still to high, please write in comments!
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