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GELUXRUM

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GELUXRUM

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About this mod

F4SE plugin to disable hardcoded automatic reloads after emptying a mag or attempting to fire with no ammo

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Information
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What does it do:
  • Prevents the game from automatically starting weapon reloads when you empty your mag or try to fire an empty mag.

Why:
  • While the mods Manual Reload Simple or Tactical Reload had a working implementation for this and were the most important mods for my gameplay, they had a few things that were janky/annoying: manual edits to idles, reloading right after emptying a mag was impossible so you had to wait a bit to be able to reload which was especially annoying during combat (probably the perks/Papyrus script it was using causing the delay), and in Bullet in the Chamber we had to scrap a few features because they did not work with Manual Reload.
  • This plugin, on the other hand, completely disables the code responsible for these automatic reloads which results in no downsides.
  • When out of ammo and trying to fire the weapon's attack fail sound will play. If a weapon does not have anything in that entry then it will default to WPNPistol10mmFireDry.


Requirements


Credits and Stuff
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Me, myself and I:
  • You can leave comments in the Posts tab to ask me about whatever
  • Best way to get a quick response is to find me in the MAIM Hub Discord server

Credits:
  • Xbyak and these two lovely souls for assistance with it: Ersh and Snapdragon
  • Ryan for the incredible CommonLibF4
  • Flenarn for listening to me moan about crashes in voice-chat and testing the plugin
  • bp42s for testing

Source:
  • You can find the source code on GitHub
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