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Shadowzhar77

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Shadowzhar

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About this mod

This Mod is meant to be used on a new save/game and will help you to survive better in the Wastelands, any game mode can be used with this mod. In a detailed description below, will tell you all the things that have been changed in the game for better compatibility with the mods you choose to run.

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                        Shadow Wastelands FO4Survival Tweaks                             This Mod is meant to be used on a new save/game and will help you to survive better in the Wastelands, any game mode can be used with this mod. In a detailed description below, will tell you all the things that have been changed in the game for better compatibility with the mods you choose to run.  Important : If you use CC Content or mods that have Build/Crafting items they will need to be patched to work correctly with this for total Immersion.                                                                                                          Required Mods:                                       F4SE  , Level Up Menu ExLighthouse Paper Extender, Mod Configuration Menu, Pipboy Tabs                                                                                                                                                                                                                                                Description:                                                     It makes all chems require at least the first rank of Chemist Perk, while more advanced chems require higher ranks in the Chemist Perk. Some Healing chems will also require the Medic Perk, or in the case of the Robot Repair kit Science. Chems have new Recipes which will require misc items to make them ,and when consumed it will return said Misc item to you.------------------

The Ammo and Explosives have been moved 
from the Chem Bench into all new Reloading and Explosives Workbenches. These new benches can be found in the Commonwealth, they can also be found in the Workbench with the rest of the benches in Crafting Tab. New Immersive recipes have been made forthe Ammo and Explosives, requiring more materials than before. In addition you will also need Gun Nut or Explosives Expert Perks to craft the Ammo and Explosives.-----------------

Crafting Recipes for the Cooking stations 
have been Immersively changed. Steaks are a one for one now meaning it takes one raw form of the meat to make one cooked form now. You will now need wood to cook food or make water, along with the proper containers to put said food and water in. Most food, chem, and drink items will now return items to you when consumed. For example items from a bottle will return a bottle like Nuka Cola or Beers, some food will return Tin or Aluminum cans based on the model used for the item. All new bottles were added to the fill list so they can be filled with water.------------------
The Workbench Recipes for building and scrapping have also been Immersively changed to seem more realistic. The Building Recipes now have more required materials, such as Screws to make walls for example. Now the items you can scrap in the Vanilla forms give you the proper items needed to make them in return. No Changes have been made to the scrap tables but more materials in return. Some Armors, Clothing, and Weapons should yield more materials when scrapped also. The Build Menu is now restricted and Unavailable to build anything but a campfire. You will now need to choose the Engineering Perk in order to build anything now. Rank 2Engineering opens up more advanced Objects such as Generators, Water Purifiers, Ect..Rank 3 Engineering will grant you +2 to Intelligence. More advanced items such as Generators for example you will need to find Schematics for them in order to build them. The Schematics have been Script Injected into the Loot Level Lists for proper distribution, along with the Vendors Lists also so you have a chance to buy them. You can have the Schematics for something but, if you do not have the Perk requirement for it you can not build it. All Schematics can be sold after learning them, this allows the player to make a little money for expenses.-----------------

The Scripts used to inject the Schematics 
were from Redawt's
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Addictions were added to all Caffeinated items and the appropriate effects are both good and bad. Addictions were also added to the chems without them and some of the effects were changed to be more realistic.
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New items added with this mod are: Brahmin Milk can be looted and purchased, it returns a milk bottle when consumed. Misc items Chem Injectors used for Jet, Empty Stimpaks, Empty Psycho Injectors, Empty Rad X Bottles, Mentats Tin , Empty Vim Bottles , Empty Buffout Bottles ,(these misc items can be scrapped for materials or reused to make more chems). Reloading Workbenches to be able to craft Ballistic Ammo. There are different versions of Workbenches Large and Small Benches to accommodate your build area. Advanced Tech Benches to Craft and Recharge Fusion Cores and Other Energy Ammo. There are two versions of this, a normal Tech Bench and a Small Tech Bench. Explosives Workbench for crafting all your explosives. A Brahmin Milking Station that is set up for the player to assign a settler to it to produce Milk, also it has a Brahmin marker to attract a brahmin like the food trough. Mod Design: The Shadow Wastelands FO4 Survival Tweaks is designed to correct some overlooked things in the base game to make more sense . Crafting and Building Recipes are more realistic now on the items and Knowledge needed to make them.
                                            
                                             Essential Mods:                                                              These Mods Will help in running a big load order, performance,                   and the game engine.                                                                                                                             
UFO4Patch, xSE PluginPreloader F4,Canary Save File Monitor, Buffout 4, Address Library                                      
                                   
                                         Recommended Mods:                                                     
These Mods are highly recommended to make gameplay more challenging and Immersive.

MAIM ,GMOC , Extended Dialogue InterfaceGCM , SCM,        Unlimited Survival  ModR.E.D ,PanPc ,S7 Skill System, Baka Framework, Immersive Animation Framework                                       

Complimentary Mods:
 
These are Landscaping/Tree mods, Weather mods, ENBs, Workshop/Crafting mods, Weapon/Armor mods, Settlement/Player homes mods, and others . Everyone has their own preferences on each of these mods. With the above selection of mods I prefer to use Dense Landscaping and Tree mods, so it gives more of a challenge when encountering enemies. I also use True Storms for the weather and the Ghoul Spawns. Shadow Wastelands has its own line of Workshops, Settlements, Player Homes, Survival Mode Mod, along with some older mods fixed and updated for use with survival mode. Shadow Wasteland Mods can also be found here on my Discord.
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