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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
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File credits
Zzyxzz for RobCo Patcher
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Description: This repository consists of an all-in-one patch for Armament that applies to a hefty amount of weapons here on the nexus. With the release of Armament 2.0, I figured a simple RobCo Patcher patch would suffice to put most weapons up-to-standards with their real world counter parts. Using the ammunition that they are originally chambered for. It is esp free and only requires Armament, the weapon in question, and RobCo Patcher. This does not change anything else other than the weapon's designated ammunition that it is chambered for to it's actual real life counter-part. You do not need all the weapons that are patched. This will only apply to whatever happens to be in your load order.
Compatibility: Any additional aspects to these weapons that a mod author may have included such as custom ammunition, legendary properties, and/or magic effects have not been touched. It is 100% compatible with any and all patches that the mod author or anyone else for that matter may produce, as long as their FORM ID does not change.
However, if a similar mod such as Reaper's RobCo Munitions Patches tries to patch the same weapons as this repository, then you will have a conflict. Currently there are no patches that provide compatibility between Munitions and Armament, but feel free to make one.