Gives behemoth/mirelurk queen/hermit crab a chance to spawn as legendary. In the vanilla game, they couldn't do that. Spell Perk Item Distributor is required. No ESP.
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Gives behemoth/mirelurk queen/hermit crab a chance to spawn as legendary. In the vanilla game, they couldn't do that. Spell Perk Item Distributor is required. No ESP.
I used SPID and gave them the keyword and ability to make this work.
They don't have "Legendary" in their names but they do have a star mark. I have an idea to do this with the F4SE function (using the SPID ability with "Legendary" as string + GetName) but I think it's redundant since everything expected at this point is working.
You can change the legendary spawn chance by opening and editing "LegendaryBehemothSpawnChance_DISTR.ini".
If you want to use the mod out of the box, install one of the 100%/66%/50%/33% chances.