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Glitchfinder

Uploaded by

Glitchfinder

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Safe to use

About this mod

Fixes static you hear from invisible eyebots in General Atomics Factory when you visit before starting Automatron.

Requirements
Permissions and credits
Translations
  • German
Changelogs
    The Unofficial Fallout 4 Patch has been updated to v2.1.6, and with that update the bugs covered in this mod have been addressed directly by the patch. As such, I am discontinuing all future support and updates for this bugfix. You can still use this mod if you want. I'm fully aware that Fallout 4 v1.10.980 is rather controversial, and I don't make a habit of deleting my mod pages anyway. Many people will use the unofficial patch, but others may choose to remain on the old version of the game indefinitely. That choice is up to you to make.

    I've preserved the original description below:


    Apparently the intersection where you find Jackson's Caravan is not the only part of the Commonwealth that Automatron has left haunted. The old prewar General Atomics Factory has the same problem! The sounds of static filling the area, with no source to be found! Honestly it's quite irritating, so I fixed it.


FEATURES

  • Disables the radio on the Mechanist's Eyebot, while the eyebot is disabled. This way you do not hear random sourceless static while wandering the factory.
  • Marked as a light plugin (esl-flagged esp) for minimal impact on load orders.


FAQ

    How do I start using this mod?
      Just install it! No configuration or special steps necessary.
    Is this safe to use in an existing game?
      Yes.


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