0 of 0

File information

Last updated

Original upload

Created by

MisterNumbers3k

Uploaded by

MisterNumbers3k

Virus scan

Some manually verified files

Tags for this mod

About this mod

The original mod by Undernier is excellent, but it had a few issues worth addressing, which required the esp itself be edited. I renavmeshed the majority of the area impacted by his mod, fixing the deleted navmeshes and corrected a few other errors. Emiral regenerated precombines and previs. Patches for popular mods are included.

Requirements
Permissions and credits
This requires the original mod, "Horror at the Prison Camp - Starlight Drive-in Overhaul" by Undernier. When prompted, allow my esp file to replace his as this is an esp replacer. If using MO2, make sure this mod loads after his.

The esp replacer makes adjustments for some floating objects and completely redoes the majority of the navmeshing within the impacted area. Provided additionally within the FOMOD are navmesh and previs patches for various mods as this mod overlaps into Lexington, and Drumlin Diner. Those mods include PRP .74Open Commonwealth, Open LexingtonHunkered Down - No Atom Cats GarageInstantHero - Better Drumlin Diner V3.0.1, 4estGimp - BDD Hunkered Down NoAC_Garage v3.x, and Accessible Bridges.

Compatibility:
  • Better Drumlin Diner - This is techincally compatible. My patch for Hunkered Down - No Atom Cats Garage and Better Drumlin Diner is simply to include some of those statics into the precombines and improve performance. But Better Drumlin Diner on its own does not break precombines so it will be compatible. Additionally, I did provide a navmesh patch which will significantly improve npc pathing. This is included in the FOMOD.
  • Commonwealth Remastered - NOT compatible with the current version. You can try the installer in Old Files, but PRP .74 would not be supported.
  • Immersive Drumlin Diner - NOT compatible. There are a total of 8 different patches I would need to make and maintain for this mod to fit seemlessly into the current build. And given that the mod breaks precombines for such a small aesthetic overhaul, but makes not effort to rebuild them, I just don't really feel interested in including and maintaining it. So please don't ask.
  • Open Commonwealth and Open Lexington - Patches provided. If you are using PRP, then this requires the Open Commonwealth or Open Lexington Previs Patch from Emirals Previs Patches for PRP .74. 
  • PRP .74 - Patches provided
  • PRP .69 - Use the installer in Old Files
  • PAC - Drumlin Diner - NOT currently oompatible. When MC93X releases the final release for this area, a patch will be created.
  • Open Concord - Compatible, but needs to load after Better Drumlin Diner. Also, there is no PRP .74 patch for this (yet). 
  • The Rebuild Collection - AIO - NOT compatible. We may look at issuing a replacer mod that removes all of Rebuild's changes to Starlight Diner.

Load Order - obviously, if you did not grab the patch from the FOMOD for a mod or one of its requirements, then you can ignore its slot in the list.
  • Unofficial Fallout 4 Patch.esp
  • PPF.esm
  • Ceft_Main.esp
  • Hunkered Down - No AtomCatsGarage.esp
  • BetterDrumlinDiner.esp
  • 4estgimp - BDDHunkeredDown.esp
  • Open Commonwealth OR Open Lexington
  • Open_Lexington_Navmesh_Fix
  • SD-Starlight-Overhaul.esp
  • AccessibleBridges.esp
  • StarlightOverhaul-HD BDD Navmesh.esp OR StarlightOverhaul-BDD Navmesh.esp
  • AccessBridges_Starlight_Navmesh_Patch.esp
  • PRP
  • Em_OpenCommonwealth_Previs.esp or Em_OpenLexington_Previs.esp (PRP Patch)
  • SD-Starlight-Overhaul Previs File (name depends on mods used)

Additional Notes
  • These patches are ONLY intended to fix navmesh and previs issues occurring within the radius of Starlight Drive in and the adjacent clusters. Any conflicts happening in Concord or areas outside of the clusters Starlight touches (Starlight Diner, Drumlin Diner, and Lexington if you're using one of the Open mods) are NOT my problem and will not be patched by me.
  • In other words, if there is an issue between Open Commonwealth and another mod in Cambridge, for example, then patching that is up to one of the MAs in question. I only tested the clusters I regenerated. However, I did try to fix a *few* issues that were due to mod incompatibilities not spawning from the Starlight Overhaul, but only if these were directly connected to a cluster I worked in. I just don't feel compelled to resolve any additional errors spawning outside my area of concern.
  • For the Hunkered Down / Better Drumlin Diner patch, however, I did correct some issues that the original mod has (but could not be corrected without breaking and subsequently regenerating previsibines). These included floating objects, clipping objects, and other minor aesthetic problems.
  • If the Brahmin refuses to stay in the gated area (for Better Drumlin Diner users), just open the gate and he will walk in. Usually only happens when visiting the location for the first time (which is also during the scene with Trudy and the drug dealers) as subsequent visits seemed fine - unfortunately, Brahmin really hate certain navmeshes so it took some time to get the brahmin to behave as well as it does. But if it becomes a consistent recurrence, I will look into tweaking the navmesh a bit.
  • Emiral added a few bug fixes, regenerated the previs patches, and rebuilt the fomod installer.
  翻译: