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mkh97 - Vtaw

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mkh97

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About this mod

This mod adds preview meshes (ground objects) for Vtaw's clothing mods. Now you don't need to equip the clothing first to see what it looks like anymore.

Requirements
Permissions and credits
Translations
  • Russian
Changelogs
Vtaw Wardrobe Preview Meshes

What this mod does

  • Makes it so that you can actually see a preview of Vtaw's clothing in your inventory. All the clothing previews from Vtaw's mods are vault suits and road leathers without my mod.
  • You can also preview the material swaps (except those that are translucent).
  • You can see the clothing if you drop it on the ground (the collision for all the ground objects are the same though).
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Requirement(s)

You need at least one of the mods listed below (in the spoiler).


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Installation

There is a total of 36 files that you can download: The all-in-one file (the main file), 34 optional files that has preview meshes for each of Vtaw's mods and also 1 optional file with some compatibility patches I've made. A FOMOD installer is included in the all-in-one file that will autoselect the Vtaw clothing mods that you currently have installed and enabled, and then it installs preview meshes for them.

It's not required to have all of Vtaw's mods installed to download and use the all-in-one file. In case you don't want to download the all-in-one 573 MB file you can also download the preview meshes separately instead.

This mod adds some new plugins (that are ESL-flagged, meaning they won't take up a plugin slot). Make sure that you place them below Vtaw's plugins in your load order. Other than that, just install this mod like you would any other.
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Compatibility


  • This mod will conflict with mods that modifies the Armor (ARMO) records from Vtaw's mods (for example, mods that changes the body slots).
  • Will not work if the FormIDs from Vtaw's plugins have been compacted to flag them as ESLs (light plugins) before my mod was installed.
  • Works with Fallout 4 game version 1.10.980 (or newer) and also with version 1.10.163.

For example, if you have edited (or use a mod that does) the plugins from Vtaw's mods and changed the body slot that the clothing uses, then you need to do that for the plugins from my mod too. You can do this with FO4Edit by looking at the body slot numbers that conflict with other mods in the Armor (ARMO) record and then edit them to be the same in my plugins.

The body slot numbers in Armor (ARMO) and Armor Addon (ARMA) must be the same. The clothing will be invisible if they are not.

Mods that conflict with mine

Below is a list of mods that conflict (and some that don't) with my mod. There might be others, these are some I'm aware of.

I have made patches so you can use these mods and mine together. Most of the patches are plugin replacers for my own ESPs, meaning they won't add another plugin to your load order.

There are no conflicts with the 6 mods listed below if you download the patch I've made for them. If not, they will conflict

Spoiler:  
Show

I have also made patches so you can use these mods and mine all together:


Note: The Tweaked Slots and Color swap in item names mods are both plugin replacers and they aren't 100% compatible with each other because of this. Tweaked Slots for Wardrobe 6 and 8 also isn't compatible with the Standard Biped Patch mods for Wardrobe 6 and 8.

There are no conflicts with the 3 mods listed below

Spoiler:  
Show
  •  If you don't use my sorting mod mentioned above (but use the Complex Sorter), you still need to run the sorter again after installing this mod. The Complex Sorter plugin will overwrite and undo the changes from my plugins if you don't.

Note: The Vtaw Wardrobe Integrated mod is not compatible with the Vtaw Wardrobe 2 and 5-9 tweaked slots and Vtaw's Wardrobe 6 and 8 to Standard Biped Patch mods. The clothing will be invisible when using them together, because these mods use different body slots.

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Recommended mods

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Credits


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