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S4iS3i

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About this mod

Clothing overhaul for the Brotherhood faction. Definitive Complete REDUX Edition.

Requirements
Permissions and credits
Changelogs
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Re-outfits the Brotherhood of Steel for improved faction coherency, identity & variety.

The Brotherhood is outfitted with Furby's Custom Uniform together with Niero's Chosen of Atom & Brotherhood Recon gear sets.
Furby's Uniform comes with crispy textures, more colors and more customization options for the different divisions within the Brotherhood.
Some of these options are rolled up sleeves, tank top or bare chested variants of the uniform.
This uniform can be adjusted in the armor workbench to put a lancer jacket or Maxson's battlecoat on top of it, making it a single uniform used by all.
2 more customization options have been custom made for this mod, which include a cut content lab coat & the vanilla field scribe coat.
Some of the vanilla pieces are used in the REDUX version, so Leyr's Brotherhood of Steel Kit provides some quality textures to up those to better standards.
The clothing, armor & accessories are scrambled with certain chances attached to create almost endless variety.
Pictures speak louder then words. See the pictures and the gif down below to see how it all ends up looking.

The new color options are used to differentiate the divisions. Orange/Black as the standard color of the Brotherhood used by soldiers, lancers & field scribes.
Black is used by the paladins, White/Black by the science scribes, Olive/Black by the engineer scribes & Red/Black by the squires.
The lancer jacket & Maxson's Battlecoat are used like in vanilla. Of course instead of the vanilla clothing they now wear Furby's Custom Uniform.
The lab coat can be found on the science scribes & the field scribe top can now be found on the engineer scribes getting rid of the disgusting vanilla clothing.
Soldiers wear Chosen of Atom armor over the uniform. Field scribes wear the Recon overcoat. Lancers are the only ones that use the Chosen of Atom helmet.

Additional Info.

The set has been renamed to include the BOS prefix and theme it around the Brotherhood of Steel.
2 skins are used from each of Niero's mod. These skins have been adjusted to match with the colors from Furby's Uniform. All included textures are 4k.
Changed the category names so they show up nicely in the chem bench.
Paladins always spawn in a full set of armor. They are now also differentiated unlike in vanilla.
Maxson is now also included, and a doctor Li is now also included. Danse is not touched.

Some of the pieces are not used. Recon underarmor & Chosen of Atom underarmor and overcoat.
The underarmors because everyone now wears Furby's Custom Uniform.
And the overcoat because it clips and looked really bad with everything.
Crafting is gated behind Armorer 3 and immersive materials have been added to all the gear from both mods. This now also gates Furby's Custom Uniform.
The 2 sets of armor that Niero's mod adds are still in the same locations. They have been adjusted to included other pieces instead of 2 Recon sets.
All of the clothing and all unused vanilla clothing are available for purchase in Proctor Teagon's shop on the Prydwen.

GIF Example




Download with any mod manager.
Furby's Custom Brotherhood Uniform & Niero's Brotherhood Recon x Chosen of Atom are required.
Make sure you install the update files. Also use the Chosen of Atom ESP version, not ESL.
And if you use a female vanilla body, also install the vanilla female meshes from Brotherhood Recon.
Far Harbor DLC is also required.

With any of Niero's mods, you should get the high quality texture packs for their mods. The textures will be low resolution and you will notice it clearly.
You can find links to these on the mod pages. Just read, you will figure out how to get them for free.

This mod does NOT work with the original "Look At Me - Brotherhood of Steel Edition". They both do the same thing with different requirement mods.
If you want to know what is different between the two, see the 1.0 changelog.

With the new REDUX method of copying ARMO records instead of using the base records, you could technically use original Look At Me mods that have the same requirement mods together with REDUX versions. Kinda defeats the purpose of giving each factions their own clothing and armor, but you do you.

Two special notes I have to mention.
If you use a nude female body mod, the shirtless option will show exposed titties. Otherwise it will be the vanilla white bra.
You can see an example of that in the pictures on Furby's Uniform mod.

2 mods that were used in the original "Look At Me - Brotherhood of Steel Edition", are no longer used in REDUX, Vertibird & Classic Combat Armor.
The only use I had left for the Vertibird mod was the dope jacket. But having a requirement mod for a single piece of clothing is not something anybody wants. I have an idea of bringing this mod back elsewhere, but I have not tested it yet, so nothing concrete about it.
And with the Gunner REDUX version, the Chosen of Atom armor freed up and I saw no use for it. It's a weird looking set that just does not fit on any factions.
That said, I tried it with the Custom Uniform and it looks really good in a weird way. I like the look a lot. None of the other stuff from the mod is really used, but this way I can still implement the set in an immersive way versus not using it all. Classic Combat armor was therefore replaced by it.
I felt like noting my thought process on it. I'm sure there will be someone that would have asked about it, so here it is.

REDUX stays within the scope of the mod. It immersively adds the clothing to the game and nothing more.
Balancing of the values and fixing kinks with other mods has been left to you.
You are free to make and share patches or translations for this mod.
All REDUX versions now use copies of ARMO records instead of using the base records of the requirement mod.
This means that the requirement mods can be used by other mods without conflict or needing a patch.
What that also means is that a balance patch needs to be specifically targeted towards this mod instead of the base mod.
OUTFIT records will still be used by my mods and will conflict if touched, which is almost never.

If you got any issue, check the Questions section below first before commenting.
If that does not solve it, leave a comment and I'll try and help you.



Conflicts/Patches
This mod does not work with any other Brotherhood of Steel faction overhaul mods that touch clothing.
This mod needs to win the conflicts, so the outfit records don't get overwritten.
There are some edited NPC records, all the Paladins, that might conflict with gameplay overhaul mods.

Ad Victoriam does not work. This goes for any Brotherhood of Steel mod that adds their own clothing.
Improved BoS does not work. Same as above.
Improved Brotherhood of Steel has a patch available on that mod page, that fixes some minor issues.
Brotherhood of Steel Overhaul will work if this mod wins the conflicts.
It will overwrite some outfit changes and the vendor list. This can be easily fixed with a small patch.
B-35C will not work without a patch. A patch for this version can be found here.
David Hunter - A Brotherhood Story will work fine. No patch needed.
Brotherhood - A Storyteller Quest Mod will work fine. No patch needed.

Naked/Vanilla
The NPC is likely already spawned on the save you are using.
Go as close as possible to the NPC, open console, click on the NPC until a code appears, type "resurrect", enter.
After closing the console, you will see the NPC disappear for a second and spawn in the correct outfit.
If this does not correct it, another mod is overwriting this mod. Read the conflicts section again.

Glitches
Purple, you are missing textures.
No body, you are missing meshes.
Weird shine, you are missing materials.
Clipping, you are using a body mod.



Furbling
For the required mod.
Custom Brotherhood Uniform

Niero
For the required mods.
Brotherhood Recon x Chosen of Atom

Leyr
For the included textures.
Brotherhood of Steel Kit

Bandit01
For the included meshes.
Child Outfits

saisei
:)
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