Simply removes static clouds from being placed as objects in the world. Still retained in weather.
Requirements
DLC requirements
DLC name
Far Harbor
Nuka World
Permissions and credits
Credits and distribution permission
Other user's assetsThis author has not specified whether they have used assets from other authors or not
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
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This mod will remove the distant clouds sitting on the horizon of all exterior worldspaces. This is achieved by setting all placed cloud objects to initially disabled, meaning they still exist but are hidden from player sight. This ensures maximum compatibility, and allows the assets to still be used by weathers, as well as other mods. While this is a largely subjective change, it removes various unsightly visuals such as the uncanny nature of static clouds, and their ability to clip into the surrounding landscapes.
This should be highly compatible. There are no known conflicts. Precombine and Previs is untouched, no records are deleted or moved. Cleaned in xEdit.
Drag and drop the contents of the mod into your game's "Data" folder, and activate with the mod manager of your choice. Alternatively, install directly through Mod Organizer 2.