About this mod
Replace vanilla guns with the Commonwealth Weaponry Expansion firearms
- Requirements
- Permissions and credits
Specifically the 10mm pistol, the assault rifle, combat rifle, combat shotgun, SMG (unique still vanilla), pipe gun, pipe bolt action, pipe revolver, institute laser rifle/pistol and hunting rifle.
.44
The default .44 is good though I would suggest an animation replacer. The 10mm Revolver however fits nicely and I wanted it in the mod.
10mm
Police Sidearm
(If you're not a fan of this I have several mods which modify the 10mm, look on my page).
Assault Rifle
Infantry Battle Rifle
Combat Rifle
The Automatic Rifle
Combat Shotgun
The Assault Shotgun, Handmade Assault Shotgun
Double Barrelled Shotgun
Handmade Lever Action Shotgun
SMG
Infiltrator SMG
Pipe gun
The .22 Pistol Pack, .38 Machine Pistol
Pipe bolt action
The Varmint Shotgun, The Varmint Revolver
Pipe revolver
Vintage Revolver Rifle, The Riot Pistol
Institute Laser
Institute Pulse Carbine, The Disruptor
Missile Launcher Expansion
Expanded but not replaced, this is due to some things needing the missile launcher (aka super mutants)
Grenade APW, M202 FLASH
Hunting Rifle
European Sniper Rifle, Winchester Model 1907
This is an unofficial mod which requires DAK's mods. While this mod requires his mods to work it does not use his assets/code(etc.), it is merely a levelled list editor with his items inserted in place of vanilla items.
As with my other levelled list replacer mods this only works on a new game. Existing saves will works but the vanilla guns will still exist. In addition any placed items (e.g. NPCs or on the floor) will be vanilla, patches will address this however but may conflict with other mods, hence them being separate
All mods are needed, as this is a mass replacer mod.