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MrSkumdog

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MrSkumdog

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About this mod

Converts tumbajambas power armor to resemble Frank Horrigan

TESTED ONLY ON PRE-UPDATE VERSION 1.10 163

ARM BLADES NOT INCLUDED!!!

Requirements
Permissions and credits
--Updated filepage name since nobody seems to believe my mod is right fkn there--

TESTED ONLY ON PRE-UPDATE VERSION 1.10 163

ARM BLADES NOT INCLUDED!!!

----Changelog----
-v2.5: Now craftable at chem station under "UTILITY"
-Can be found behind Museum of Witchcraft in hollowed out rock

This mod converts tumbajambas Strong Power Armor mod to more closely resemble Frank Horrigan of Fallout 2! I didn't create these meshes, simply brought together the great works of tumbajamba (armor), KalibKadafi (helmet), and HugeBoomer (textures) with my lil touch. Theres simply just no Frank armor mods for FO4 on the Nexus, and my edits have been getting many users to hit me up like, "i want to play with that!" Without their mods, I wouldn't have come to this. 

This will turn your Strong into a bad son of a f-ck. Go on, put it on him. Give him a minigun with a 10 foot long barrel. Do the Frank voice mod. Your balls will drop deep deep deep. It is also compatible with the Playable Super Mutant mod, or any Super Mutant related mods, as far as I know. 

I am not a complete noob but still I worked off the coat tails of other peoples work. Please dont open my edit up in OutfitStudio and laugh at me. I did what I could! IT JUST WORKS!! 

INSTALLATION:
-manually install tumbajamba's mod first
-manually install mine, overwriting when asked to
-put my mod below tumbas strong_PA esp in your load order

side note to players using Playable Super Mutant:
-DON'T use the tumbajamba PA patch with this, it will clash with my esp and make the face clip through the helmet. My esp marks the helm as FaceGenHead slot. Make sure your Playable SM esps are below the Frank armor esp in your load order. Credit to mcfronny, figuring this out!

Just manually drag and drop all the files into your Fallout 4 data folder. During testing with a Nexus user, it was determined that it went ass up if you tried to use vortex or MO2, or whatever. 

Arm blades in my pics not included. Thats my personal edit, and I didnt want to rain too many requirements on Nexus users, we all know that can be a pain in the ass as gamers and modders. My FrankenStrong is also bigger because I made my own plugin that upscales his body a bit, to be bigger than normal Super Mutants

REQUIREMENTS:
Tumbajambas Power Armor for Strong (hard requirement)
KalibKadafi Enclave Remnants Armor (maybe you only need the assets, but the esp is not required in your load order)

COMPATIBILITY:
Conflicts with basically nothing. Tested only on pre-next gen version 163. Probably doesnt work on next gen but you can try. I'm an update dodger. I don't know how to convert to next gen so I'm not "the guy", folks!

This edit pairs up very nicely with the likes of the following mods!:
Playable Super Mutant

Horrigan Ai Voice Pack

More Supermutant Weapon Animations

Franks Arsenal

and basically anything else Super Mutant related.

Finally, all credits go to:
tumbajamba (The entire armor, making this doable)
KalibKadafi (The helmet that I messed with! I just tweaked the tubes about, lit the eyes and patched a hole)
HugeBoomer (the armor textures, which I used)

I hope you all like it. I don't usually post mods so to speak, so go easy on my arsehole
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