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DjiND0

Uploaded by

Djind0

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About this mod

Mostly, these are my attempts to revive weapon variety and add damage buffs to reduce time to kill. I love True Damage, but it doesn't deal enough damage for my taste and my load order. Because it works for me, I consider these fair changes. The original balance also lacks options for big game; now there are more of them.

Requirements
Permissions and credits
Donations
Are you unfamiliar with True Damage?
It automatically balances all your firearms, aligning them perfectly with their respective weapon type and caliber.
Say goodbye to those pesky magic damage boosts from attachments and perks; now, it's all about the bullets.

Are you dont like munitions?
Just use optional vanilla patch, it must work fine!

Which file you must use?
True Damage is required in all cases.
Choose the appropriate patch based on your munitions setup:
  • If you use munitions with additional ammo:
    • Use True Damage - Munitions Alternative Patch ALLINONE.
  • If you use only munitions without additional ammo:
    • True Damage - Munitions Alternative Patch 
    • True Damage - Munitions Alternative Patch Vanilla.
  • If you don't use munitions:
    • True Damage - Munitions Alternative Patch Vanilla.


Vanilla
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  • 12 Gauge Shell: 120 → 150
  • .308 Round: 40 → 55
  • 7.62mm Round: 35 → 50 (Still trying to make a difference between intermediate cartridges)
  • 5.56mm Round: 32 → 38
  • 10mm Round: 27 → 30
  • .45 Round: 22 → 28 (I don't wanna live in a world where 9mm is more powerful than .45)
  • .38 Round: 18 → 22
  • .45-70 Round: 45 → 80 (It's a cool cowboy cartridge, I truly believe this damage is deserved)
  • 0.44 Round: 55 → 65
  • .50 Round: 120 → 250 (haha, .50 BMG go brrr)

Munitions
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  • .22 Round: 18 → 17
  • .223 Round: 31 → 38
  • .280 Round: 37 → 50
  • .30 Round: 34 → 42
  • .30-06 Round: 43 → 70
  • .303 Round: 45 → 65
  • .32 Round: 18 → 20 (Who cares?)
  • .357 Round: 45 → 55
  • .40 Round: 25 → 30
  • .410 Gauge Shell: 90 → 100 
  • .44-40 Round: 45 → 60
  • .455 Round: 20 → 25
  • 12.7mm Round: 50 → 60
  • 20 Gauge Shell: 100 → 120 
  • 20mm Round: 200 → 375 (It's a 20mm round, what did you expect?)
  • 4.7mm Caseless Round: 34 → 50
  • 5.45mm Round: 32 → 37 
  • 5.7mm Round: 22 → 30
  • 6.5mm Round: 22 → 25
  • 7.62mm Tokarev Round: 21 → 28
  • 7.92mm Round: 50 → 75
  • 9mm Round: 25 → 24 (This and .45 are the main reasons to do this patch)

Munitions Additional Ammo
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  • .30-30 Round: 70 → 80 (Only because it's cool)
  • 6.5mm Italian Round: 48 → 70
  • 7.62mm Rimmed Round: 41 → 60
  • .45 Long Round: 35 → 60
  • 9mm Subsonic Round: 25 → 34 
  • 9mm Soviet Round: 20 → 24

Credits
eclix - True Damage 
codeblackcrash - Munitions
PIZZASPULUNKER - Munitions - Additional Ammo
audixas - for patch that i used as base D:
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