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Created by

Spadey - Selakii

Uploaded by

Spadey01

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About this mod

Adds in a new pipe weapon - the Pipe Carbine, a raider's service rifle

Requirements
Permissions and credits
Translations
  • Russian
  • Mandarin
  • Korean
  • French
Donations
OVERVIEW
Another service rifle? Why yes but this time with a twist: This one is made of pipes, rust and pure willpower!
This weapon was made in response to a dozen other service rifle and AR mods. Unlike the others thought, I've made this one an early game alternative with low requirements and subpar performance yet still consistent and destructive firepower.

CONTENT
The pipe carbine is chambered in .223 but can be converted to use the more powerful 5.56. 
It will start spawning at level 8 anywhere a pipe weapon would. 
The Pipe Carbine has a plethora of attachments to make it extremely customizable. There are a total of 56 attachments:
 Receivers - All 14 of the standard pipe gun receivers
Barrels - Standard, Assault, Ported, Heavy, Recoil Compensated, Marksman
Stocks - Standard, Pistol, Light, Heavy, Marskman, Recoil Compensating
Magazines - Small, Medium, Coffin, Drum (+ quick eject variants)
Sights - Carry handle, Cut, Reflex, Improved Reflex, Three scopes (Standard, NV, Recon) in three zooms
Muzzles - Bayonet, Triangular Bayonet, Compensator, Muzzle Brake, Silencer
Ammo Types - .223 and 5.56
+ unique weapon modifications

Xbox port here

UNIQUE

Spoiler:  
Show
There is a single unique in the mod - Safety Violation




It has a modified barrel to fit an entire nailgun on the receiver as well as a battery instead of a traditional magazine. While it does less damage than the typical rifle, it boasts a high fire rate, bleed damage and an innate silencer.
The gun is located at the Murkwater Construction Site, next to the workshop




COMPATIBILITY
This mod shouldn't conflict with any other mod. It will however be affected by vanilla weapon retextures since it reuses pipe, combat shotgun and institute textures. I very much recommend gmoi6's pipe gun retexture
There are no DLC requirements, however the mod requires Munitions - Ammo Expansion Project for the .223 caliber and unique ammo
The mod file is also marked as ESL so it won't take a plugin slot.

TOOLS

Blender
PyNifly
Creation Kit
XEdit
NifSkope
Photoshop

CREDITS

Spadey01 - Modelling, screenshots and texture unwrap/UV edits
Selakii - Doing most of the modding
Haru404 - RU556 Animations
DSJ413 - Unique weapon note writer
Dak's Community Discord - General modding help
Tenspeed and Gry - Screenshots
Thing333 - Rat Runners Arsenal Patch
Startakorxbox - XBox port
DankRafft - Leveled list injection

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