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Alexgud2812

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alexgud2812

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This patch adds a multiplier for Legendary enemies on top of SCOURGE recalculation to make them stronger

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Permissions and credits
SCOURGE recalculates Legendary enemies the same way as their base versions. This patch adds a multiplier for legendaries on top of it to make them stronger.  The value will still be random depending of the min-max values you have set

The Multipliers are based on SCOURGE default values so if you make a change to the values it will also affect the total value calculated with this patch

I'll also add a YAML file to the patching folder for those that want to add legendary enemies from custom races that already have a SCOURGE patch:
- Edit it with the custom race info. There are two sets to modify, add more if necesary
- Remember that the string name should be the same as that of the custom race default SCOURGE patch
- In case of only adding one race delete the info for the extra race
- Set the mult for each stat to what you want for the each race's legendaries
- Move the file to the SCOURGE folder

There's also an optional file for less health for the weaker races (radroaches, boatfly, bloodbugs, bloodworms, etc) to make them closer to vanilla or in case you want to increase their SCOURGE health slider a little

You are free to modify the values and upload your version of my YAML files or the custom race's files.

Credits
GELUXRUM for SCOURGE and his help at making this patch
BETHESDA for making the game
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