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LeafTongue

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leaftongue

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About this mod

Ghouls Galore! This patches many ghoul mods together in one patch.

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Ghouls Galore - PLOP

DESCRIPTION

Combines many feral ghoul mods.
Currently only merges what is listed below.
Zombie Hyenas will only spawn in Nuka World.
Nuka World Clown list will rarely spawn special ghouls.
All Quest Injection disabled and releveled.

This also serves as an example of how the PLOP utility can be used.




INSTALLATION

Load Order:

First - Proto Patch LL Override Utility
PLOPTOP


Middle - Fallout 3 - NV Feral Ghouls Replacer


Middle - More Feral Ghouls. A Zombie Mod


Middle - FGEP - Feral Ghouls Expansion Pack - The Definitive Edition
Hard Inject


Middle - FallEvil - Complete Edition


Middle - FO3 And FO4 Ghouls


Middle - Nemesis replace deathclaw
Nemesis standalone made by leaftongue, use the Happo file or rename the other one to NemesisStandaloneHappo.esp

(Recommended) Tanks for FGEP-DE

(Recommended) Very Zen FGEP Textures

(Legendary, PQC and RadPack) FGEP - A Legendary Addition
Recommended - Legendary Tanks file (load after exo patch)
Recommended - All In file

(Legendary, PQC and RadPack, Soft but Highly Recommended)
More Feral Ghouls eXopansion Patch

(PQC) Plutonium Creatures

(PQC and RadPack) Quantum Creatures

(PQC and RadPack) Plutonium and Quantum Creatures - CW Fallout 3 NV Ghouls Patch

(PQC and RadPack) Plutonium and Quantum Creatures - PLOP

(RadPack) Radical - COA Addons

(RadPack) Radical - eXoPatch

(RadPack) Mutant Menagerie - Life Finds A Way

(RadPack) MM LFAW - PLOP

Final - This Mod, choose only one file
Contains two ESL flagged ESP replacers for this list. Legendary included in PQC file. Zen Sound fix included in Legendary and PQC version files.
Original and Classic Glowing ones will now spawn in Glowing One LL. Thats 5 new Glowing Ones in total for the PQC file! All these variants can be tamed.

RadPack adds tamed Glowing Ones to the CoA LLs alongside the attack dogs. It also adds Wendigos to the Feral Ghoul LLs and Pukers to the Glowing One LLs, plus a stinky surprise.





Plans:
Incorporate more CoA content.
Give CoA owned Glowing Ones some CoA armors.

Add some more armored ferals with CoA armor.

Eventually make my own Feral Ghoul mod and incorporate it.

Possibly add UNPC support at some point.

Add Zen Legendary Tanks as a requirement and put Nemesis and Tanks in an LL so they only spawn with those outdoors. Possibly make a separate LL with all the large and small ghouls in one to replace a bunch of outdoor ghoul spawns for more random Tank and Nemesis encounters. The hand placed Tanks become too predictable after a while and this approach keeps them outside but also somewhat random. It will also make it easier to patch outdoor Tank and Nemesis spawns into new lands.




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